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path: root/engines/neverhood/modules/module2200.cpp
AgeCommit message (Expand)Author
2019-12-05NEVERHOOD: Fix Missing Default Switch CasesD G Turner
2014-04-17NEVERHOOD: Fix bug #6540: 'NEVERHOOD: lightswitch graphical glitch'johndoe123
2014-02-18NEVERHOOD: Make GPL headers consisten in themselves.Johannes Schickel
2013-12-25NEVERHOOD: Change more message values to enumsFilippos Karapetis
2013-12-25NEVERHOOD: Change more message values to enumsFilippos Karapetis
2013-12-23NEVERHOOD: Add names to some message IDsFilippos Karapetis
2013-10-31NEVERHOOD: Add an option to skip the Hall of Records storyboard scenesFilippos Karapetis
2013-10-05NEVERHOOD: Clean up some includesFilippos Karapetis
2013-10-05NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100Filippos Karapetis
2013-10-05NEVERHOOD: Split sprites from their scenes in module 1200Filippos Karapetis
2013-10-05NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200Filippos Karapetis
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-06-28NEVERHOOD: Add missing music when entering the Hall of Records buildingFilippos Karapetis
2013-06-12NEVERHOOD: Remove or silence by default some more debug outputFilippos Karapetis
2013-06-10NEVERHOOD: Change the debuglevel of the scene changing debug outputFilippos Karapetis
2013-06-09NEVERHOOD: Add a console command to display the current surfacesFilippos Karapetis
2013-05-28NEVERHOOD: Silence two compiler warnings about set but unused variables.D G Turner
2013-05-19NEVERHOOD: Fix incorrect dark palette in Scene2206Ori Avtalion
2013-05-08NEVERHOOD: Move module files to own subdirectoryjohndoe123