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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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neverhood
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modules
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module2800.cpp
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Author
2013-12-25
NEVERHOOD: Change more message values to enums
Filippos Karapetis
2013-12-25
NEVERHOOD: Change more message values to enums
Filippos Karapetis
2013-12-23
NEVERHOOD: Add names to some message IDs
Filippos Karapetis
2013-11-02
NEVERHOOD: Really stop the radio music during the radio tower cutscene
Filippos Karapetis
2013-10-05
NEVERHOOD: Clean up some includes
Filippos Karapetis
2013-10-05
NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100
Filippos Karapetis
2013-10-05
NEVERHOOD: Split sprites from their scenes in module 1200
Filippos Karapetis
2013-10-05
NEVERHOOD: Split sprites from their scenes in modules 1700 and 1800
Filippos Karapetis
2013-10-05
NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200
Filippos Karapetis
2013-09-21
NEVERHOOD: Split the sprites in module 2800 into a separate file
Filippos Karapetis
2013-09-17
NEVERHOOD: Slight cleanup in Module2800::updateScene()
Filippos Karapetis
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-07-09
NEVERHOOD: Fix incorrect sound heard when pressing the ladder button
Filippos Karapetis
2013-07-01
NEVERHOOD: Fix mouse cursor in the statue screen with the ladder button
Filippos Karapetis
2013-06-12
NEVERHOOD: Move some more cheat code to the cheat console command
Filippos Karapetis
2013-06-11
NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat"
Filippos Karapetis
2013-06-10
NEVERHOOD: Change the debuglevel of the scene changing debug output
Filippos Karapetis
2013-06-01
NEVERHOOD: Removed debug (?) code that bypassed puzzle
Torbjörn Andersson
2013-05-08
NEVERHOOD: Move module files to own subdirectory
johndoe123