Age | Commit message (Expand) | Author |
2013-05-08 | NEVERHOOD: Implement Scene1403, Scene1404 and Scene1405 (memory minigame) | johndoe123 |
2013-05-08 | NEVERHOOD: Implement NavigationScene | johndoe123 |
2013-05-08 | NEVERHOOD: Start with Scene1002 (a lot incomplete) | johndoe123 |
2013-05-08 | NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor | johndoe123 |
2013-05-08 | NEVERHOOD: Implement game vars | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Scene1001, implement Class509 (yes, will be renamed l... | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the CollisionMan class | johndoe123 |
2013-05-08 | NEVERHOOD: Add StaticData class | johndoe123 |
2013-05-08 | NEVERHOOD: Add skeleton for Module1000 | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the Screen class, also | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Module1500 | johndoe123 |
2013-05-08 | NEVERHOOD: Add skeleton for Module1500 (the intro module) | johndoe123 |
2013-05-08 | NEVERHOOD: Start with Module and GameModule classes | johndoe123 |
2013-05-08 | NEVERHOOD: Start with graphics code (bitmap parsing and rle decompression) | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the blb archive class | johndoe123 |
2013-05-08 | NEVERHOOD: First code with basic detection, nothing else so far | johndoe123 |