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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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neverhood
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resourceman.cpp
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Author
2015-12-15
NEVERHOOD: Update resource patches for the DR version - fixes bug #6913
Filippos Karapetis
2014-02-18
NEVERHOOD: Make GPL headers consisten in themselves.
Johannes Schickel
2013-10-19
NEVERHOOD: Fixes for museum walls in Russian version
Eugene Sandulenko
2013-10-17
NEVERHOOD: Another fix for Russian version
Eugene Sandulenko
2013-10-10
NEVERHOOD: Fixes for Russian versions
Eugene Sandulenko
2013-09-26
NEVERHOOD: Add a patch system for broken resources in Russian versions
Filippos Karapetis
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-05-08
NEVERHOOD: Fix deletes in SpriteResource::unload() and ResourceMan::purgeReso...
johndoe123
2013-05-08
NEVERHOOD: Fix some logic bugs and minor changes
johndoe123
2013-05-08
NEVERHOOD: Implement resource cache purging and purge it after each scene
johndoe123
2013-05-08
NEVERHOOD: Add support for the demo version
johndoe123
2013-05-08
NEVERHOOD: Fix Klaymen "grow" animation after drinking the potion
johndoe123
2013-05-08
NEVERHOOD: Simplify resource loading
johndoe123
2013-05-08
NEVERHOOD: Work on the resource system:
johndoe123
2013-05-08
NEVERHOOD: Fix resource file reading by introducing SafeMutexedSeekableSubRea...
johndoe123
2013-05-08
NEVERHOOD: Implement the actual audio code
johndoe123
2013-05-08
NEVERHOOD: New modules Module1200, Module1400, Module1700 and Module1800
johndoe123
2013-05-08
NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff
johndoe123
2013-05-08
NEVERHOOD: Start with the resource manager
johndoe123