Age | Commit message (Expand) | Author |
2013-12-23 | NEVERHOOD: Add names to some message IDs | Filippos Karapetis |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse |
2013-06-11 | NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instea... | johndoe123 |
2013-06-09 | NEVERHOOD: Add a console command to display the current surfaces | Filippos Karapetis |
2013-05-08 | NEVERHOOD: Fix some logic bugs and minor changes | johndoe123 |
2013-05-08 | NEVERHOOD: Improve frame-exact seeking for Scene2802 | johndoe123 |
2013-05-08 | NEVERHOOD: New _sceneNum in Module2800 | johndoe123 |
2013-05-08 | NEVERHOOD: Add initCubeSymbolsPuzzle | johndoe123 |
2013-05-08 | NEVERHOOD: Implement an experimental "render queue" to only draw and update w... | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene2802 (radio tuning scene) | johndoe123 |
2013-05-08 | NEVERHOOD: Fix Smacker framerate bug after the video decoder changes | johndoe123 |
2013-05-08 | Merge branch 'master' | Willem Jan Palenstijn |
2013-05-08 | NEVERHOOD: Rename SetSpriteCallback to SetSpriteUpdate | johndoe123 |
2013-05-08 | NEVERHOOD: Multiple changes to make the game logic code cleaner (hopefully :) | johndoe123 |
2013-05-08 | NEVERHOOD: Add Scene1317 | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Scene3009 | johndoe123 |
2013-05-08 | NEVERHOOD: New modules Module1200, Module1400, Module1700 and Module1800 | johndoe123 |
2013-05-08 | NEVERHOOD: Implement NavigationScene | johndoe123 |
2013-05-08 | NEVERHOOD: Change addHitRect to use an explicit count | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Scene1002 | johndoe123 |
2013-05-08 | NEVERHOOD: Add transparency and x flipping to sprite drawing (flip y still TO... | johndoe123 |
2013-05-08 | NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff | johndoe123 |