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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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neverhood
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2013-05-08
NEVERHOOD: Start with the Screen class, also
johndoe123
2013-05-08
NEVERHOOD: More work on Module1500
johndoe123
2013-05-08
NEVERHOOD: Start with AnimatedSprite and AnimResource
johndoe123
2013-05-08
NEVERHOOD: Add default parameters to StaticSprite constructors
johndoe123
2013-05-08
NEVERHOOD: Start with Scene and Sprite classes
johndoe123
2013-05-08
NEVERHOOD: Add skeleton for Module1500 (the intro module)
johndoe123
2013-05-08
NEVERHOOD: Start with Module and GameModule classes
johndoe123
2013-05-08
NEVERHOOD: More work on the Palette class
johndoe123
2013-05-08
NEVERHOOD: Add more
johndoe123
2013-05-08
NEVERHOOD: Start with the BaseSurface class (doesn't do much yet)
johndoe123
2013-05-08
NEVERHOOD: Start with graphics code (bitmap parsing and rle decompression)
johndoe123
2013-05-08
NEVERHOOD: Start with the resource manager
johndoe123
2013-05-08
NEVERHOOD: Start with the blb archive class
johndoe123
2013-05-08
NEVERHOOD: First code with basic detection, nothing else so far
johndoe123