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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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neverhood
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Author
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-11-03
NEVERHOOD: Fix Klaymen's idle blinking animation in the teleporter
Filippos Karapetis
2013-11-03
NEVERHOOD: Remove unused method drawShadowSurface()
Filippos Karapetis
2013-11-02
NEVERHOOD: Move some Klaymen animations specific to scene 1002
Filippos Karapetis
2013-11-02
NEVERHOOD: Really stop the radio music during the radio tower cutscene
Filippos Karapetis
2013-10-31
NEVERHOOD: Fix bug #3615124 - "NEVERHOOD: Music from Credits continues to play"
Filippos Karapetis
2013-10-31
NEVERHOOD: Add an option to skip the Hall of Records storyboard scenes
Filippos Karapetis
2013-10-19
NEVERHOOD: Fixes for museum walls in Russian version
Eugene Sandulenko
2013-10-17
NEVERHOOD: Another fix for Russian version
Eugene Sandulenko
2013-10-10
NEVERHOOD: Fixes for Russian versions
Eugene Sandulenko
2013-10-07
NEVERHOOD: Correctly disable input when Klaymen drinks the wrong potion
Filippos Karapetis
2013-10-06
NEVERHOOD: Move more scene-specific Klaymen animations to their scenes
Filippos Karapetis
2013-10-06
NEVERHOOD: Move more scene-specific Klaymen animations to their scenes
Filippos Karapetis
2013-10-06
NEVERHOOD: Move more scene-specific Klaymen animations to their scenes
Filippos Karapetis
2013-10-06
NEVERHOOD: Move module-specific Klaymen code to its respective module
Filippos Karapetis
2013-10-05
NEVERHOOD: Move specialized Klaymen code for modules 1000 and 1100
Filippos Karapetis
2013-10-05
NEVERHOOD: Clean up some includes
Filippos Karapetis
2013-10-05
NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100
Filippos Karapetis
2013-10-05
NEVERHOOD: Split sprites from their scenes in module 1200
Filippos Karapetis
2013-10-05
NEVERHOOD: Split sprites from their scenes in modules 1300 and 1400
Filippos Karapetis
2013-10-05
NEVERHOOD: Split sprites from their scenes in module 1600
Filippos Karapetis
2013-10-05
NEVERHOOD: Split sprites from their scenes in modules 1700 and 1800
Filippos Karapetis
2013-10-05
NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200
Filippos Karapetis
2013-10-01
NEVERHOOD: Split some more sprites from their respective scenes
Filippos Karapetis
2013-10-01
NEVERHOOD: Split some more sprites from their respective scenes
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized member of the TextEditWidget class - CID 1022333
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized variable in Scene1303 - CID 1022323
Filippos Karapetis
2013-09-27
NEVERHOOD: Remove unused variable - CID 1022328
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized variable in AsScene1002OutsideDoorBackground - C...
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized variable in AsScene2810Rope - CID 1022310
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized members of the Palette class - CID 1022303, 1022...
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized members of the Scene class and remove dead code ...
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized members of the Screen class - CID 1022299
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized members of the AudioResourceManMusicItem class -...
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized members of the SoundMan class - CID 1022297
Filippos Karapetis
2013-09-26
NEVERHOOD: Fix uninitialized class members in AnimatedSprite - CID 1022296
Filippos Karapetis
2013-09-26
NEVERHOOD: Add a patch system for broken resources in Russian versions
Filippos Karapetis
2013-09-26
NEVERHOOD: Expand the error thrown for broken resources in BLB archives
Filippos Karapetis
2013-09-21
NEVERHOOD: Document two resources used in game menus
Filippos Karapetis
2013-09-21
NEVERHOOD: Split the sprites in module 2800 into a separate file
Filippos Karapetis
2013-09-17
NEVERHOOD: Slight cleanup in Module2800::updateScene()
Filippos Karapetis
2013-09-17
NEVERHOOD: Implement the music toggle menu button
Filippos Karapetis
2013-09-17
NEVERHOOD: Split the code that stops all music and sound effects
Filippos Karapetis
2013-09-14
NEVERHOOD: Rename the "room" command to "scene" and enhance it
Filippos Karapetis
2013-09-14
NEVERHOOD: Add console commands to handle resources
Filippos Karapetis
2013-09-14
NEVERHOOD: Move StaticScene into scene.h/.cpp
Filippos Karapetis
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