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path: root/engines/parallaction/callables_ns.cpp
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2007-12-10* Switched Nippon Safes to use new names for savefiles. User will be asked ↵Nicola Mettifogo
to perform conversion on engine start. * Special files used for keeping track of completed parts of the game have been replaced by special savefile 'nippon.999'. svn-id: r29820
2007-11-17Refactored main input code.Nicola Mettifogo
svn-id: r29532
2007-11-14* centralized kEngineChangeLocation flag handlingNicola Mettifogo
* simplified runGame, moving flags testing into called routines svn-id: r29504
2007-11-01Fix for bug #1822819. Donna now changes her look into Suzy after makeup.Nicola Mettifogo
svn-id: r29361
2007-11-01Consolidated game data cleanup in a single routine to location switches more ↵Nicola Mettifogo
reliable, especially on savegames and on game start. svn-id: r29357
2007-11-01More refactoring for gui code.Nicola Mettifogo
svn-id: r29355
2007-11-01* Merged object Menu into Parallaction_ns.Nicola Mettifogo
* Some preliminary refactoring of ex-menu code. svn-id: r29354
2007-10-21Now stopping music when loading a game in Amiga versions of Nippon Safes.Nicola Mettifogo
svn-id: r29242
2007-10-15Fixed bug #1814061. Special effect routine was overflowing palette size.Nicola Mettifogo
svn-id: r29224
2007-09-22Refactored a lot of Character-related code and put it into the Character class.Nicola Mettifogo
svn-id: r29025
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-16Revised debug levels and added many debug strings for parsers.Nicola Mettifogo
svn-id: r28921
2007-08-14Oops oops. This fixes the bug fix.Nicola Mettifogo
svn-id: r28623
2007-08-14Oops. Removed debug code.Nicola Mettifogo
svn-id: r28622
2007-08-14Fixed bug (array-overflow) in NS introduction. This randomly caused the ↵Nicola Mettifogo
intro to crash during sketching. svn-id: r28621
2007-08-12Moved intro hack routines to Parallaction_ns callables, where they belonged ↵Nicola Mettifogo
from the beginning. svn-id: r28541
2007-08-11Moved core font management from Gfx to engine. Gfx still retains features ↵Nicola Mettifogo
related to displaying text on screen. svn-id: r28530
2007-08-09Encapsulated palette stuff into a new Palette object and got rid of a lot of ↵Nicola Mettifogo
#defines. This should ease handling of palettes in different versions of the engine. svn-id: r28509
2007-08-07Location comments are now displayed by a single Gfx function.Nicola Mettifogo
svn-id: r28481
2007-08-06Changed graphics mask to a more generic BitBuffer object.Nicola Mettifogo
svn-id: r28471
2007-08-06Made thickness of balloon borders consistent with original games.Nicola Mettifogo
svn-id: r28470
2007-07-31Changed code to use the new fadePalette function, thus removing ↵Nicola Mettifogo
fadeInPalette and some custom fade code in _c_endComment. svn-id: r28368
2007-07-31Renamed palette functions.Nicola Mettifogo
svn-id: r28365
2007-07-30Fixed palette going psychedelic at the very end of the game.Nicola Mettifogo
svn-id: r28335
2007-07-30Replaced some palette code in _c_endComment with a function call.Nicola Mettifogo
svn-id: r28334
2007-07-29Cleanup.Nicola Mettifogo
svn-id: r28303
2007-07-29Made current callable routines members of Parallaction_ns, and moved them to ↵Nicola Mettifogo
callables_ns.cpp. svn-id: r28302