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path: root/engines/parallaction/detection.cpp
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2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
svn-id: r29386
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-08-13Fix linking errors.Eugene Sandulenko
svn-id: r28587
2007-08-13Switch Parallaction back to single gameid (to be compatible with 0.10.x), andEugene Sandulenko
made it use new AdvancedDetector features. svn-id: r28585
2007-07-27Added Italian language flag to Big Red Adventure detection structs.Nicola Mettifogo
svn-id: r28248
2007-07-27Added detection target for Big Red Adventure, and derived new engine classes ↵Nicola Mettifogo
for supported games. svn-id: r28247
2007-07-26Dos full version of Big Red Adventure is detected now. The engine crashes ↵Nicola Mettifogo
immediately afterwards. svn-id: r28218
2007-06-16Add GF_LANG_MULT game flag, for detecting differences between the two Amiga ↵Travis Howell
versions. svn-id: r27441
2007-06-15All known versions of Nippon Safes are now enabled with all features except ↵Nicola Mettifogo
for half-brite effects. Please keep an eye out for regression. svn-id: r27437
2007-06-14oops wrong platform.Nicola Mettifogo
svn-id: r27398
2007-06-13Added full version of Nippon Safes for Amiga (EN/FR/DE) to detector.Nicola Mettifogo
svn-id: r27389
2007-06-12Patch #1733764: "Fallback detection patch". GSoC student.Eugene Sandulenko
svn-id: r27375
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-01Added GF_DEMO flag and ability to load the correct location at start.Nicola Mettifogo
svn-id: r26340
2007-02-24Use AGDS feature for specifying demosEugene Sandulenko
svn-id: r25822
2007-02-24nippon safes demo is English, not FrenchNicola Mettifogo
svn-id: r25821
2007-02-24Set the extra field for the Amiga demo, to just 'demo', since the language ↵Travis Howell
and platform are auto added. svn-id: r25815
2007-02-24french amiga demo is now recognized (not playable yet)Nicola Mettifogo
svn-id: r25813
2007-02-13Changed detectBestMatchingGame to return a pointer to a ADGameDescription ↵Max Horn
(or a subclass of it); added a (currently fake) fallback callback entry in ADParams svn-id: r25574
2007-02-13AdvancedDetector changes:Max Horn
* Renamed genGameList to gameIDList to make it match the corresponding plugin API function name * removed the detectFunc param from detectGameForEngineCreation, as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames * as a consequence, removed the various GAME_detectGames functions from the engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN svn-id: r25547
2007-02-13Rename Common::GF_XXX to Common::ADGF_XXXEugene Sandulenko
svn-id: r25545
2007-02-13Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and ↵Max Horn
add it for AGOS, too svn-id: r25543
2007-02-13(re)added flags field to ADGameDescription, with currently only one value ↵Max Horn
(GF_DEMO) -- this flag value is not yet used by anything (also, GF_DEMO hasn't been correctly set for AGI games yet) svn-id: r25539
2007-02-04AdvancedDetector now has built-in fallback detection based on file lists.Eugene Sandulenko
Currently only gob engine benefits from it. svn-id: r25374
2007-01-29Now AdvancedDetector could use single ID per engine. Also it can suggestEugene Sandulenko
more complex game IDs with platform and language specified. AGI engine benefits most from that. Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID. svn-id: r25269
2007-01-28Add more paramteres to AdvancedDetector. Not used yet.Eugene Sandulenko
svn-id: r25241
2007-01-27Oops. Revert accidental commitEugene Sandulenko
svn-id: r25233
2007-01-27Fixes and gfx rendering worksEugene Sandulenko
svn-id: r25232
2007-01-25Lots of cleanup in the AdvancedDetectorMax Horn
svn-id: r25194
2007-01-25Reduce #include dependenciesEugene Sandulenko
svn-id: r25178
2007-01-24Add optional size parameter to ADGameFileDescription. Not used now.Eugene Sandulenko
svn-id: r25164
2007-01-24Hide all AdvacedDetector parameters into a structure for easier maintenanceEugene Sandulenko
and extensibility svn-id: r25163
2007-01-21Reduce dependency from common/advancedDetector.hEugene Sandulenko
svn-id: r25156
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134
2007-01-17Fixed a warning.Torbjörn Andersson
svn-id: r25112
2007-01-14Initial import of Parallaction engineEugene Sandulenko
svn-id: r25083