Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-08-13 | Switch Parallaction back to single gameid (to be compatible with 0.10.x), and | Eugene Sandulenko | |
made it use new AdvancedDetector features. svn-id: r28585 | |||
2007-07-27 | Added Italian language flag to Big Red Adventure detection structs. | Nicola Mettifogo | |
svn-id: r28248 | |||
2007-07-27 | Added detection target for Big Red Adventure, and derived new engine classes ↵ | Nicola Mettifogo | |
for supported games. svn-id: r28247 | |||
2007-07-26 | Dos full version of Big Red Adventure is detected now. The engine crashes ↵ | Nicola Mettifogo | |
immediately afterwards. svn-id: r28218 | |||
2007-06-16 | Add GF_LANG_MULT game flag, for detecting differences between the two Amiga ↵ | Travis Howell | |
versions. svn-id: r27441 | |||
2007-06-15 | All known versions of Nippon Safes are now enabled with all features except ↵ | Nicola Mettifogo | |
for half-brite effects. Please keep an eye out for regression. svn-id: r27437 | |||
2007-06-14 | oops wrong platform. | Nicola Mettifogo | |
svn-id: r27398 | |||
2007-06-13 | Added full version of Nippon Safes for Amiga (EN/FR/DE) to detector. | Nicola Mettifogo | |
svn-id: r27389 | |||
2007-06-12 | Patch #1733764: "Fallback detection patch". GSoC student. | Eugene Sandulenko | |
svn-id: r27375 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-01 | Added GF_DEMO flag and ability to load the correct location at start. | Nicola Mettifogo | |
svn-id: r26340 | |||
2007-02-24 | Use AGDS feature for specifying demos | Eugene Sandulenko | |
svn-id: r25822 | |||
2007-02-24 | nippon safes demo is English, not French | Nicola Mettifogo | |
svn-id: r25821 | |||
2007-02-24 | Set the extra field for the Amiga demo, to just 'demo', since the language ↵ | Travis Howell | |
and platform are auto added. svn-id: r25815 | |||
2007-02-24 | french amiga demo is now recognized (not playable yet) | Nicola Mettifogo | |
svn-id: r25813 | |||
2007-02-13 | Changed detectBestMatchingGame to return a pointer to a ADGameDescription ↵ | Max Horn | |
(or a subclass of it); added a (currently fake) fallback callback entry in ADParams svn-id: r25574 | |||
2007-02-13 | AdvancedDetector changes: | Max Horn | |
* Renamed genGameList to gameIDList to make it match the corresponding plugin API function name * removed the detectFunc param from detectGameForEngineCreation, as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames * as a consequence, removed the various GAME_detectGames functions from the engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN svn-id: r25547 | |||
2007-02-13 | Rename Common::GF_XXX to Common::ADGF_XXX | Eugene Sandulenko | |
svn-id: r25545 | |||
2007-02-13 | Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and ↵ | Max Horn | |
add it for AGOS, too svn-id: r25543 | |||
2007-02-13 | (re)added flags field to ADGameDescription, with currently only one value ↵ | Max Horn | |
(GF_DEMO) -- this flag value is not yet used by anything (also, GF_DEMO hasn't been correctly set for AGI games yet) svn-id: r25539 | |||
2007-02-04 | AdvancedDetector now has built-in fallback detection based on file lists. | Eugene Sandulenko | |
Currently only gob engine benefits from it. svn-id: r25374 | |||
2007-01-29 | Now AdvancedDetector could use single ID per engine. Also it can suggest | Eugene Sandulenko | |
more complex game IDs with platform and language specified. AGI engine benefits most from that. Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID. svn-id: r25269 | |||
2007-01-28 | Add more paramteres to AdvancedDetector. Not used yet. | Eugene Sandulenko | |
svn-id: r25241 | |||
2007-01-27 | Oops. Revert accidental commit | Eugene Sandulenko | |
svn-id: r25233 | |||
2007-01-27 | Fixes and gfx rendering works | Eugene Sandulenko | |
svn-id: r25232 | |||
2007-01-25 | Lots of cleanup in the AdvancedDetector | Max Horn | |
svn-id: r25194 | |||
2007-01-25 | Reduce #include dependencies | Eugene Sandulenko | |
svn-id: r25178 | |||
2007-01-24 | Add optional size parameter to ADGameFileDescription. Not used now. | Eugene Sandulenko | |
svn-id: r25164 | |||
2007-01-24 | Hide all AdvacedDetector parameters into a structure for easier maintenance | Eugene Sandulenko | |
and extensibility svn-id: r25163 | |||
2007-01-21 | Reduce dependency from common/advancedDetector.h | Eugene Sandulenko | |
svn-id: r25156 | |||
2007-01-20 | First phase of detection-related plugins interface improvements. Now plugins | Eugene Sandulenko | |
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134 | |||
2007-01-17 | Fixed a warning. | Torbjörn Andersson | |
svn-id: r25112 | |||
2007-01-14 | Initial import of Parallaction engine | Eugene Sandulenko | |
svn-id: r25083 |