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path: root/engines/parallaction/detection.cpp
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2008-09-11Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".Johannes Schickel
svn-id: r34495
2008-09-03Changed some code to use the new Stream::readLine() methodMax Horn
svn-id: r34318
2008-09-03Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; ↵Max Horn
added a new alternate SeekableReadStream::readLine() instead svn-id: r34315
2008-09-02Merging more of the GSoC 2008 RTL branch: PARALLACTIONNicola Mettifogo
svn-id: r34268
2008-08-16Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ↵Christopher Page
GMM if the engine doesn't support it svn-id: r33921
2008-08-15Defined some MetaEngineFeatures for the engines, the launcher uses these ↵Christopher Page
features to allow/disallow loading and deleting saves svn-id: r33909
2008-08-04Merged revisions ↵Christopher Page
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2008-07-28Add basic support for running Amiga and PC demos of BRA.Travis Howell
svn-id: r33357
2008-07-25Added --list-saves support for PARALLACTION, and -x support for NipponSafesChristopher Page
svn-id: r33292
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
svn-id: r31888
2008-04-06Add very basic support for Amiga version of BRA.Travis Howell
svn-id: r31416
2008-04-05Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, ↵Max Horn
kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default) svn-id: r31413
2008-03-14Started to get rid of Common::EncapsulatedADGameDesc (using plain ↵Max Horn
Common::ADGameDescription instead) svn-id: r31121
2008-03-14Advanced Detector: Changed fallback detector from a callback function ↵Max Horn
pointer to an overrideable method of AdvancedMetaEngine svn-id: r31119
2008-02-08Initial support for plugin typesJordi Vilalta Prat
svn-id: r30825
2008-02-03Revised Engine plugin API to only provide a single func which returns a ↵Max Horn
MetaEngine instance. Used this to simplify the rest of the plugin system svn-id: r30780
2008-02-03Changed "COMPATIBLITY" to "COMPATIBILITY".Torbjörn Andersson
svn-id: r30754
2008-02-02Moved AdvancedMetaEngine to namespace CommonMax Horn
svn-id: r30736
2008-02-02Converted the remaining engines to use MetaEngineJordi Vilalta Prat
svn-id: r30728
2008-02-02Converted parallaction engine to use MetaEngineMax Horn
svn-id: r30727
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
svn-id: r30667
2008-01-06Indent with tabs instead of spaces.Torbjörn Andersson
svn-id: r30312
2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
svn-id: r29386
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-08-13Fix linking errors.Eugene Sandulenko
svn-id: r28587
2007-08-13Switch Parallaction back to single gameid (to be compatible with 0.10.x), andEugene Sandulenko
made it use new AdvancedDetector features. svn-id: r28585
2007-07-27Added Italian language flag to Big Red Adventure detection structs.Nicola Mettifogo
svn-id: r28248
2007-07-27Added detection target for Big Red Adventure, and derived new engine classes ↵Nicola Mettifogo
for supported games. svn-id: r28247
2007-07-26Dos full version of Big Red Adventure is detected now. The engine crashes ↵Nicola Mettifogo
immediately afterwards. svn-id: r28218
2007-06-16Add GF_LANG_MULT game flag, for detecting differences between the two Amiga ↵Travis Howell
versions. svn-id: r27441
2007-06-15All known versions of Nippon Safes are now enabled with all features except ↵Nicola Mettifogo
for half-brite effects. Please keep an eye out for regression. svn-id: r27437
2007-06-14oops wrong platform.Nicola Mettifogo
svn-id: r27398
2007-06-13Added full version of Nippon Safes for Amiga (EN/FR/DE) to detector.Nicola Mettifogo
svn-id: r27389
2007-06-12Patch #1733764: "Fallback detection patch". GSoC student.Eugene Sandulenko
svn-id: r27375
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-01Added GF_DEMO flag and ability to load the correct location at start.Nicola Mettifogo
svn-id: r26340
2007-02-24Use AGDS feature for specifying demosEugene Sandulenko
svn-id: r25822
2007-02-24nippon safes demo is English, not FrenchNicola Mettifogo
svn-id: r25821
2007-02-24Set the extra field for the Amiga demo, to just 'demo', since the language ↵Travis Howell
and platform are auto added. svn-id: r25815
2007-02-24french amiga demo is now recognized (not playable yet)Nicola Mettifogo
svn-id: r25813
2007-02-13Changed detectBestMatchingGame to return a pointer to a ADGameDescription ↵Max Horn
(or a subclass of it); added a (currently fake) fallback callback entry in ADParams svn-id: r25574
2007-02-13AdvancedDetector changes:Max Horn
* Renamed genGameList to gameIDList to make it match the corresponding plugin API function name * removed the detectFunc param from detectGameForEngineCreation, as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames * as a consequence, removed the various GAME_detectGames functions from the engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN svn-id: r25547
2007-02-13Rename Common::GF_XXX to Common::ADGF_XXXEugene Sandulenko
svn-id: r25545
2007-02-13Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and ↵Max Horn
add it for AGOS, too svn-id: r25543
2007-02-13(re)added flags field to ADGameDescription, with currently only one value ↵Max Horn
(GF_DEMO) -- this flag value is not yet used by anything (also, GF_DEMO hasn't been correctly set for AGI games yet) svn-id: r25539
2007-02-04AdvancedDetector now has built-in fallback detection based on file lists.Eugene Sandulenko
Currently only gob engine benefits from it. svn-id: r25374
2007-01-29Now AdvancedDetector could use single ID per engine. Also it can suggestEugene Sandulenko
more complex game IDs with platform and language specified. AGI engine benefits most from that. Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID. svn-id: r25269
2007-01-28Add more paramteres to AdvancedDetector. Not used yet.Eugene Sandulenko
svn-id: r25241
2007-01-27Oops. Revert accidental commitEugene Sandulenko
svn-id: r25233
2007-01-27Fixes and gfx rendering worksEugene Sandulenko
svn-id: r25232