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path: root/engines/parallaction/exec_ns.cpp
AgeCommit message (Expand)Author
2008-04-06Replaced custom ManagedList with Common::SharedPtr.Nicola Mettifogo
2008-02-09More refactoring for command parsing/execution.Nicola Mettifogo
2008-02-09Added new debug command to dump scripts execution status.Nicola Mettifogo
2008-02-03Programs are now handled in their own list, instead of being accessed via the...Nicola Mettifogo
2008-02-02Subtitles are now displayed in the intro for BRA, though in wrong color (and ...Nicola Mettifogo
2008-02-02BRA now loads and displays location backgrounds (at least in the intro).Nicola Mettifogo
2008-02-02Some more integration of background code into BackgroundInfo.Nicola Mettifogo
2008-01-30Fix shadowing warningFilippos Karapetis
2008-01-29Fixed regression when displaying animation: the issue could only be noticed w...Nicola Mettifogo
2008-01-28Removed usage of kBitFront and kBitBack. Only the old kBit2 buffer is kept to...Nicola Mettifogo
2008-01-28Fixed animation sorting: everything should be drawn like before revision 3067...Nicola Mettifogo
2008-01-28Removed all job routines. Stubs have been left for future reference in the co...Nicola Mettifogo
2008-01-28All interactive objects are now drawn in the framebuffer instead of using the...Nicola Mettifogo
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2008-01-12Added function to encapsulate/protect manipulation of background.Nicola Mettifogo
2008-01-08Added a proper _name member to Zone, instead of using the label text.Nicola Mettifogo
2008-01-06Indent with tabs instead of spaces.Torbjörn Andersson
2008-01-06Moved balloons management into Gfx, which is now responsible for positioning ...Nicola Mettifogo
2007-12-09Going back to uncached mode for graphics resources of Examine zones. This pre...Nicola Mettifogo
2007-11-22* added adapter from Graphics::Surface to FramesNicola Mettifogo
2007-11-22* added (incomplete) explicit state machine handling in engine class (see _in...Nicola Mettifogo
2007-11-21* moved label drawing into Gfx, to be drawn directly in the framebufferNicola Mettifogo
2007-11-19Walk and script handling are now directly handled by the main loop, instead o...Nicola Mettifogo
2007-11-18Muting the compiler :PSven Hesse
2007-11-18Cleanup.Nicola Mettifogo
2007-11-18Partly decoupled rendering from game data update. Graphics routines to draw/e...Nicola Mettifogo
2007-11-18Cleanup.Nicola Mettifogo
2007-11-14* centralized kEngineChangeLocation flag handlingNicola Mettifogo
2007-09-23Oops. Some debug code was committed.Nicola Mettifogo
2007-09-23Moved most of inventory-related code inside classes Inventory and InventoryRe...Nicola Mettifogo
2007-09-22Refactored a lot of Character-related code and put it into the Character class.Nicola Mettifogo
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-16Revised debug levels and added many debug strings for parsers.Nicola Mettifogo
2007-09-15Fixed BRA parser table for scripts.Nicola Mettifogo
2007-09-02Simplified global label management and added subtitles for BRA.Nicola Mettifogo
2007-09-02Cleanup: removed unneeded references to engine (_vm).Nicola Mettifogo
2007-09-02Jobs are now members of the engine and are handled with a table, instead of b...Nicola Mettifogo
2007-08-25Added an abstract base class for representing multiple-frames for animations....Nicola Mettifogo
2007-08-25Cleanup script routines.Nicola Mettifogo
2007-08-24First step in restructuring engine code:Nicola Mettifogo