index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
parallaction
/
input.h
Age
Commit message (
Expand
)
Author
2008-08-30
Moved mouse cursor loading/handling to Input class.
Nicola Mettifogo
2008-08-21
Fixed warning.
Torbjörn Andersson
2008-08-21
Removed unused code and structures, and a bit of cleanup.
Nicola Mettifogo
2008-07-25
* Merged old input management flags into a single mouse status variable.
Nicola Mettifogo
2008-07-24
* Moved end intro and end game sequences code to gui.
Nicola Mettifogo
2008-07-23
Removed the historical waitUntilLeftClick function and adapted code to use th...
Nicola Mettifogo
2008-07-23
Removed useless event management code and made readInput() more general.
Nicola Mettifogo
2008-07-23
More decoupling of inventory code.
Nicola Mettifogo
2008-07-23
More merging of input code.
Nicola Mettifogo
2008-07-22
Merged inventory input code from different files.
Nicola Mettifogo
2008-07-22
Removed unneeded input code.
Nicola Mettifogo
2008-07-21
Some refactoring for tracking of floating labels.
Nicola Mettifogo
2008-07-21
Massive refactoring of dialogue code, which is now implemented as a finite st...
Nicola Mettifogo
2008-07-02
- Changed labels to be GfxObj's, thus removing the Label object altogether.
Nicola Mettifogo
2008-05-15
* Cleanup of input code.
Nicola Mettifogo
2008-05-14
Fix compilation
Sven Hesse
2008-05-14
- Moved input code to its own class.
Nicola Mettifogo