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path: root/engines/parallaction/parallaction.cpp
AgeCommit message (Expand)Author
2011-01-28Replaced char* with Common::String in balloon code.Nicola Mettifogo
2011-01-21PARALLACTION: Fix Un-initialized Memory Errors and Leaks in Nippon Safes Amig...David Turner
2011-01-14PARALLACTION: Fix Valgrind Error on Engine Exit.David Turner
2011-01-02JANITORIAL: Suppress some useless includesArnaud Boutonné
2010-12-12PARALLACTION: do not skip commands on Examine zones if there is no text to sh...Nicola Mettifogo
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
2010-05-22Cleanup (removed many Parallaction::getGameType() calls).Nicola Mettifogo
2010-05-22Finish implementation of hitZone and related functions as from the original c...Nicola Mettifogo
2010-05-22Apply patch 3004687 by fuzzie: allow usage of merge zones.Nicola Mettifogo
2010-05-22Use the kZoneYourself flag to check zones for self-use in BRA. See patch 3003...Nicola Mettifogo
2010-05-22Make sure hitZone always gets absolute game coordinates. Based on the patch 3...Nicola Mettifogo
2010-05-19Add a parser for HEAR zones in BRA, and handle the relative MUSIC command. Pa...Nicola Mettifogo
2010-05-19Do not try and run dialogues when there is no dialogue defined in a SPEAK zon...Nicola Mettifogo
2010-05-04Move DebugChannel related code to new headerMax Horn
2010-04-28Make sure dialogue manager is destroyed on quit.Nicola Mettifogo
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-07-25Move the event recorder to its own class (EventRecoder inside common/EventRec...Johannes Schickel
2009-04-28Added in-game menu for BRA. Load/save is not supported yet.Nicola Mettifogo
2009-04-06Cleanup of Balloon and Dialogue code:Nicola Mettifogo
2009-04-03Moved Nippon Safes specific code from Parallaction to Parallaction_ns and ada...Nicola Mettifogo
2009-03-31Added basic multiple inventory support. This will be used for the GIVE and SW...Nicola Mettifogo
2009-03-31Character doesn't need a reference to the engine anymore.Nicola Mettifogo
2009-03-29(Re)link bounding animations after location has been completely parsed. This ...Nicola Mettifogo
2009-03-28Add sound effects support for PC version of BRA.Travis Howell
2009-03-23Merged GetData, HearData, SpeakData, PathData, ExamineData, MergeData into Ty...Nicola Mettifogo
2009-03-23Fully implemented scrolling.Nicola Mettifogo
2009-03-17Fixing the last commit, by using the right type in the cast.Nicola Mettifogo
2009-03-17Another explicit cast for a historic compiler.Nicola Mettifogo
2009-03-17Removed one of the overloads of SoundMan::execute(), to make retarded compile...Nicola Mettifogo
2009-03-16Fix crash regression in BRA introduction for now.Travis Howell
2009-03-14Fixed building on 64-bit architectures.Nicola Mettifogo
2009-03-14* Added a generic sound manager that hides engine-specific managers and allow...Nicola Mettifogo
2009-03-02Fixed selection of zone and animation for removal in BRA. This enables the fo...Nicola Mettifogo
2009-02-27The engine has now to build the drawing list for the graphic department, inst...Nicola Mettifogo
2009-02-26Added filter to preserve needed Animation across location switch.Nicola Mettifogo
2009-02-26changeLocation now uses the internal variable _newLocationName instead of an ...Nicola Mettifogo
2009-02-26Removed null*Ptr dummy objects, using SharedPtr's reset method to null pointe...Nicola Mettifogo
2009-02-26Merged walk code for NS, and simplified handling.Nicola Mettifogo
2009-02-26Fixed crashes and leaks when quitting BRA from menu and splash screen.Nicola Mettifogo
2009-02-26Cleanup of CommandExec and ProgramExec, and pushed down dependencies from exe...Nicola Mettifogo
2009-02-25Updated all for(;;) loops to use prefix increment on iterators.Nicola Mettifogo
2009-02-24Implemented follower support, except that:Nicola Mettifogo
2009-02-24Changed interface to walk code, to better handle the differences between game...Nicola Mettifogo
2009-02-23Cleanup.Nicola Mettifogo
2009-02-23* Refactored drawAnimations to be more easily extensible when adding game-spe...Nicola Mettifogo
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
2009-01-07Fixed warningsMax Horn
2009-01-07Implemented Engine::getDebugger().Nicola Mettifogo