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path: root/engines/parallaction/parallaction.h
AgeCommit message (Expand)Author
2007-10-13Decoupled password request from actual rendering of the dialogue screen, thus...Nicola Mettifogo
2007-10-07Added beep sound to Nippon Safes for Amiga.Nicola Mettifogo
2007-10-06Fixed bug #1808615. An unexpected (but harmless) 'ENDCOMMANDS' statement was ...Nicola Mettifogo
2007-09-23Moved most of inventory-related code inside classes Inventory and InventoryRe...Nicola Mettifogo
2007-09-22Refactored a lot of Character-related code and put it into the Character class.Nicola Mettifogo
2007-09-19Modified patch #1738058: "Action recorder".Eugene Sandulenko
2007-09-17* moved Table handling to objects.cpp Nicola Mettifogo
2007-09-16Split code from parseZoneTypeBlock in specialized parser functions.Nicola Mettifogo
2007-09-16Revised debug levels and added many debug strings for parsers.Nicola Mettifogo
2007-09-15Fixed BRA parser table for scripts.Nicola Mettifogo
2007-09-02More support for subtitles in BRA.Nicola Mettifogo
2007-09-02Simplified global label management and added subtitles for BRA.Nicola Mettifogo
2007-09-02Jobs are now members of the engine and are handled with a table, instead of b...Nicola Mettifogo
2007-08-31Pushed current save/load code from Parallaction down to Parallaction_ns.Nicola Mettifogo
2007-08-28Enforced use of character's feet coordinates throughout the walk code.Nicola Mettifogo
2007-08-26Implemented more opcodes.Nicola Mettifogo
2007-08-25Added implementation for most parser and exec opcodes in BRA.Nicola Mettifogo
2007-08-25Added an abstract base class for representing multiple-frames for animations....Nicola Mettifogo
2007-08-25Fix build.Nicola Mettifogo
2007-08-25Merged most parser contexts into a single structure, added some new fields to...Nicola Mettifogo
2007-08-25Cleanup script routines.Nicola Mettifogo
2007-08-24First step in restructuring engine code:Nicola Mettifogo
2007-08-16Now using stacks to keep track of multiple levels when parsing location scripts.Nicola Mettifogo
2007-08-16Changed more parsing routines to use tables instead of switch statements.Nicola Mettifogo
2007-08-14Defined new Table for location scripts level-0 statements, and changed parseL...Nicola Mettifogo
2007-08-14Partially reverting commit 28568, so now engine is back in charge for parsing...Nicola Mettifogo
2007-08-14GCC doesn't like the extra qualifier when DECLARE_COMMAND_PARSER() etc. areTorbjörn Andersson
2007-08-13Added invalid opcode entries in slot 0 of opcode lists, and adjusted indices ...Nicola Mettifogo
2007-08-13Moved opcode initialization to new routine.Nicola Mettifogo
2007-08-13Changed instruction parsing to array of function pointers.Nicola Mettifogo
2007-08-13Changed Table to return 0 instead of -1 when lookup fails. Lookup already yie...Nicola Mettifogo
2007-08-13Changed Command parsing/execution and Instruction execution from switch state...Nicola Mettifogo
2007-08-12Added preliminary support for loading locations in BRA: Nicola Mettifogo
2007-08-12Added first location selection for each part.Nicola Mettifogo
2007-08-12BRA now loads tables and correctly selects episode (part) for resource loading.Nicola Mettifogo
2007-08-12Added simple game loop to BRA. The game still crashes after menu.Nicola Mettifogo
2007-08-12Pushed menu handling into Parallaction_ns.Nicola Mettifogo
2007-08-12Added menu options enum to BRA and some refactoring.Nicola Mettifogo
2007-08-11Added partial cursor support for Big Red Adventure. Small adjustments to gene...Nicola Mettifogo
2007-08-11Moved cursor handling from Gfx to engine subclasses.Nicola Mettifogo
2007-08-11Main menu in Big Red Adventure is now available. Cursor is still ScummVM stock.Nicola Mettifogo
2007-08-11Moved core font management from Gfx to engine. Gfx still retains features rel...Nicola Mettifogo
2007-08-11Since splash screen graphics will be called slides (like in Nippon Safes), lo...Nicola Mettifogo
2007-08-11Cleanup.Nicola Mettifogo
2007-08-11Overhaul of background/mask/path handling:Nicola Mettifogo
2007-08-09Added code to load and display splash screens for BRA. The game crashes after...Nicola Mettifogo
2007-08-07Turned StaticCnv struct into stock Graphics::Surface, and changed all relevan...Nicola Mettifogo
2007-08-06- Renamed BitBuffer to MaskBufferNicola Mettifogo
2007-08-06Removed useless mask width and size data members from engine.Nicola Mettifogo
2007-07-29Refactored allegedly ugly code.Nicola Mettifogo