Age | Commit message (Collapse) | Author |
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33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-33812,33815-33817,33819,33822,33826,33829,33837,33839,33844,33847,33858-33861,33864,33871-33873,33875,33877-33879,33886,33889-33892,33894,33896,33900,33902-33903,33919 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33924
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svn-id: r33923
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changed client code to use get/set. This will allow various simplifications (e.g. when calculating Z), and is a step towards correct handling of interactive zones of Zone/Animation in BRA.
svn-id: r33892
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svn-id: r33889
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svn-id: r33864
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svn-id: r33628
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33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33624
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configure its BackgroundInfo before passing it to Gfx.
svn-id: r33469
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svn-id: r33371
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svn-id: r33337
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svn-id: r33292
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* Mouse is now displayed when it is needed, and hidden when it is not ;)
svn-id: r33270
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* Rewrote all gui code to be run inside the main loop
* Added code to avoid crashes when a scene with no standard background is drawn
svn-id: r33260
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the more general readInput and waitForButtonEvent.
svn-id: r33226
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33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33183
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svn-id: r33165
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svn-id: r33052
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32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33051
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svn-id: r33033
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brand new
classes.
svn-id: r33003
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svn-id: r32997
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removed from the rendering list.
svn-id: r32974
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- Changed Item's to be almost GfxObj's, since ownership and destruction of underlying resource is an issue here (got to think some more about it).
svn-id: r32873
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svn-id: r32773
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crashed because too many strings were added to the draw list.
svn-id: r32762
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32507-32513,32516,32518,32520-32521,32523-32524,32526-32548,32550-32562 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r32563
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svn-id: r32519
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static arrays.
svn-id: r32509
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32348-32349,32351-32356,32358-32411,32413-32441,32443-32445,32449,32453-32454,32456-32457,32459-32462,32464-32465,32467-32492,32494-32503 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r32505
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return to the launcher. Also fixed a couple of memory leaks.
svn-id: r32504
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fly. This saves a headache on re-entry.
svn-id: r32495
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* Removed old timer routines.
svn-id: r32135
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- Slightly simplified inventory highlight code thanks to changes in input code.
svn-id: r32115
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svn-id: r31972
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LocationParser_br.
svn-id: r31958
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- Cleaned up usage of location flags by using accessor functions.
svn-id: r31872
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svn-id: r31755
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no more objects that need constructors at global level (helps PalmOS).
svn-id: r31533
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svn-id: r31415
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svn-id: r30798
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- Forward lists are now bigger since BRA scripts are larger
svn-id: r30769
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svn-id: r30748
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small tweaks to re-enable splash screens in BRA.
svn-id: r30732
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svn-id: r30714
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svn-id: r30695
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to store the background picture.
svn-id: r30687
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svn-id: r30681
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code for BRA.
svn-id: r30675
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the old kBitBack/kBitFront buffers. Animation are not sorted yet, so they can overlap in an inconsistent fashion for the time being.
svn-id: r30673
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is now drawn in the framebuffer instead of being blitted onto the internal game screen buffer.
svn-id: r30360
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