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path: root/engines/parallaction
AgeCommit message (Expand)Author
2007-02-18Bad hack to make thsi engine run on PalmOSChris Apers
2007-02-18fixed broken savegames with duplicate itemsNicola Mettifogo
2007-02-18replaced magic number with kFlagsVisited where neededNicola Mettifogo
2007-02-18found and commented gross hack in the original engineNicola Mettifogo
2007-02-18change in debug levelNicola Mettifogo
2007-02-18set the size of savegame name to the same length for both saving and loadingNicola Mettifogo
2007-02-18enforced use of MAKE_INVENTORY_IDNicola Mettifogo
2007-02-18fixed broken sprintf formats in saving routinesNicola Mettifogo
2007-02-18new special debug levelsNicola Mettifogo
2007-02-18fixes last broken commitNicola Mettifogo
2007-02-18more big-endianness fixesNicola Mettifogo
2007-02-18adjusted wrong commentNicola Mettifogo
2007-02-17fixed regression bug causing labels not to be aligned properly when near the ...Nicola Mettifogo
2007-02-17changed mapChar to use unsigned (byte) instead of char, to avoid possible sig...Nicola Mettifogo
2007-02-17changed CNV loading code to be endian-safeNicola Mettifogo
2007-02-17Changed spaces to tabs again.Torbjörn Andersson
2007-02-17more conventional termination handling. Event loops are going to get merged s...Nicola Mettifogo
2007-02-17Some indentation and format changes. Mostly replacing spaces with tabs.Torbjörn Andersson
2007-02-17changed some debug levelsNicola Mettifogo
2007-02-17fixed regression bug caused by ZoneTypeData being declared as a struct instea...Nicola Mettifogo
2007-02-15fixed a bug in the original engine causing memory-protected systems to occasi...Nicola Mettifogo
2007-02-15fixed warning pointed out by _QNicola Mettifogo
2007-02-14More skip_whitespace -> Common::ltrim(). For real now.Eugene Sandulenko
2007-02-13Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or...Max Horn
2007-02-13skip_whitespace() -> Common::ltrim()Eugene Sandulenko
2007-02-13cancel button on load/save dialog is now handled correctlyNicola Mettifogo
2007-02-13cleanupNicola Mettifogo
2007-02-13AdvancedDetector changes:Max Horn
2007-02-13Rename Common::GF_XXX to Common::ADGF_XXXEugene Sandulenko
2007-02-13Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and a...Max Horn
2007-02-13(re)added flags field to ADGameDescription, with currently only one value (GF...Max Horn
2007-02-12changed structure packing to use pack-start.h and pack-end.hNicola Mettifogo
2007-02-11Fix warningsMax Horn
2007-02-11added load/save supportNicola Mettifogo
2007-02-10fixed wrong implementation: zones and animations now survive location switche...Nicola Mettifogo
2007-02-08fixed bug: dialogue questions don't clutter the screen anymore when user is s...Nicola Mettifogo
2007-02-08fixed bug in dialogue parsing code: available answers now really depend on ga...Nicola Mettifogo
2007-02-07fixed location script parsing error causing irritatingly inconsistent gameplayNicola Mettifogo
2007-02-07changed multiplexed uint32 to const void* to avoid errors on 64 bits systemsNicola Mettifogo
2007-02-05solved 64 bit casting issue from BUG #1648325Nicola Mettifogo
2007-02-04applied 2nd workaround to avoid crashes caused by labels when switching locationNicola Mettifogo
2007-02-04added more debug levels and commentsNicola Mettifogo
2007-02-04solved array out of bound issue in quickFadePaletteNicola Mettifogo
2007-02-04added game palette static initializers to avoid warningsNicola Mettifogo
2007-02-04Implemented workaround to avoid crashes on location switches, using knowledge...Nicola Mettifogo
2007-02-04oops fixed 64 bit warnings in the last revisionNicola Mettifogo
2007-02-04changed handling of zone labels to match original engineNicola Mettifogo
2007-02-04_hoverZone now is handled as in the original engineNicola Mettifogo
2007-02-04AdvancedDetector now has built-in fallback detection based on file lists.Eugene Sandulenko
2007-02-01Used Fingolfin's workaround for a bogus (?) warning produced by some versionsTorbjörn Andersson