index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2007-02-18
Fixed bug #1662774 ("SCUMM: Textual verb glitch"). It was a regression caused
Torbjörn Andersson
2007-02-18
Bad hack to make thsi engine run on PalmOS
Chris Apers
2007-02-18
Repaired loading
Sven Hesse
2007-02-18
Bad hack to make this engine works on PalmOS (compiler still seems to hate so...
Chris Apers
2007-02-18
fixed broken savegames with duplicate items
Nicola Mettifogo
2007-02-18
replaced magic number with kFlagsVisited where needed
Nicola Mettifogo
2007-02-18
found and commented gross hack in the original engine
Nicola Mettifogo
2007-02-18
change in debug level
Nicola Mettifogo
2007-02-18
set the size of savegame name to the same length for both saving and loading
Nicola Mettifogo
2007-02-18
enforced use of MAKE_INVENTORY_ID
Nicola Mettifogo
2007-02-18
fixed broken sprintf formats in saving routines
Nicola Mettifogo
2007-02-18
new special debug levels
Nicola Mettifogo
2007-02-18
fixes last broken commit
Nicola Mettifogo
2007-02-18
more big-endianness fixes
Nicola Mettifogo
2007-02-18
Committed my fix for bug #1662549 ("SCUMM: MIDI music is broken"). Apparently,
Torbjörn Andersson
2007-02-18
adjusted wrong comment
Nicola Mettifogo
2007-02-18
cleanup
Max Horn
2007-02-17
fixed regression bug causing labels not to be aligned properly when near the ...
Nicola Mettifogo
2007-02-17
changed mapChar to use unsigned (byte) instead of char, to avoid possible sig...
Nicola Mettifogo
2007-02-17
changed CNV loading code to be endian-safe
Nicola Mettifogo
2007-02-17
Removed some dead code, updated a warning message
Max Horn
2007-02-17
Using stat and fopen is not portable (writing to a Common::File isn't either,...
Max Horn
2007-02-17
Added finalize() method to Common::OutSaveFile (which by default just flushes...
Max Horn
2007-02-17
Speed up the Player_NES code quite a bit (still is rather slow without compil...
Max Horn
2007-02-17
OOified Player_NES code; revamped the code in GetSample slightly (to avoid ov...
Max Horn
2007-02-17
Fix for bug #1660550 (MANIACNES: Graphics glitch on intro screen)
Max Horn
2007-02-17
Changed spaces to tabs again.
Torbjörn Andersson
2007-02-17
more conventional termination handling. Event loops are going to get merged s...
Nicola Mettifogo
2007-02-17
Some indentation and format changes. Mostly replacing spaces with tabs.
Torbjörn Andersson
2007-02-17
changed some debug levels
Nicola Mettifogo
2007-02-17
fixed regression bug caused by ZoneTypeData being declared as a struct instea...
Nicola Mettifogo
2007-02-17
- Added a warning when o1_checkData()/o2_checkData() can't find the file it's...
Sven Hesse
2007-02-17
Only set up the Kyra 1 triggers for Kyra 1, not Kyra 2.
Torbjörn Andersson
2007-02-17
Applied cyx's patch #1659302 ("KYRA: VQA player code cleanup/reduce") with the
Torbjörn Andersson
2007-02-17
Added line to ensure the current room number field variable is kept up to date
Paul Gilbert
2007-02-17
Added some asserts to setSupportData method to ensure the passed variables ar...
Paul Gilbert
2007-02-17
cleanup
Gregory Montoir
2007-02-17
cleanup
Gregory Montoir
2007-02-17
Reduce amount of attempts to open various speech filenames.
Travis Howell
2007-02-17
SCUMM: Fix opening of *.tlk files
Max Horn
2007-02-17
get rid of bitCount table (count occurences of bit 0 directly in the main loop)
Gregory Montoir
2007-02-17
Removed extra tabs.
Torbjörn Andersson
2007-02-16
Added animation handler for Catriona (woman in Smithy)
Paul Gilbert
2007-02-16
Some very obvious cleanups.
Torbjörn Andersson
2007-02-16
Added support for Kyrandia 2 ADL files.
Johannes Schickel
2007-02-16
a 20ms second delay should be ample time for a GM system ON
Max Horn
2007-02-16
Add support for using soundtrack from the Simon the Sorcerer 1 - Music Enhanc...
Travis Howell
2007-02-16
AGOS: Send GM System Enable/On upon startup
Max Horn
2007-02-16
Unified how we deal with (and how we generate) MIDI sysex messages -- in part...
Max Horn
2007-02-16
Ugh -- these internal iMuse structs were supposed to be packed, but never wer...
Max Horn
[next]