Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-02-15 | fixed a bug in the original engine causing memory-protected systems to ↵ | Nicola Mettifogo | |
occasionally crash svn-id: r25614 | |||
2007-02-15 | fixed warning pointed out by _Q | Nicola Mettifogo | |
svn-id: r25613 | |||
2007-02-14 | More skip_whitespace -> Common::ltrim(). For real now. | Eugene Sandulenko | |
svn-id: r25577 | |||
2007-02-13 | Changed detectBestMatchingGame to return a pointer to a ADGameDescription ↵ | Max Horn | |
(or a subclass of it); added a (currently fake) fallback callback entry in ADParams svn-id: r25574 | |||
2007-02-13 | skip_whitespace() -> Common::ltrim() | Eugene Sandulenko | |
svn-id: r25573 | |||
2007-02-13 | cancel button on load/save dialog is now handled correctly | Nicola Mettifogo | |
svn-id: r25565 | |||
2007-02-13 | cleanup | Nicola Mettifogo | |
svn-id: r25562 | |||
2007-02-13 | AdvancedDetector changes: | Max Horn | |
* Renamed genGameList to gameIDList to make it match the corresponding plugin API function name * removed the detectFunc param from detectGameForEngineCreation, as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames * as a consequence, removed the various GAME_detectGames functions from the engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN svn-id: r25547 | |||
2007-02-13 | Rename Common::GF_XXX to Common::ADGF_XXX | Eugene Sandulenko | |
svn-id: r25545 | |||
2007-02-13 | Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and ↵ | Max Horn | |
add it for AGOS, too svn-id: r25543 | |||
2007-02-13 | (re)added flags field to ADGameDescription, with currently only one value ↵ | Max Horn | |
(GF_DEMO) -- this flag value is not yet used by anything (also, GF_DEMO hasn't been correctly set for AGI games yet) svn-id: r25539 | |||
2007-02-12 | changed structure packing to use pack-start.h and pack-end.h | Nicola Mettifogo | |
svn-id: r25537 | |||
2007-02-11 | Fix warnings | Max Horn | |
svn-id: r25498 | |||
2007-02-11 | added load/save support | Nicola Mettifogo | |
svn-id: r25496 | |||
2007-02-10 | fixed wrong implementation: zones and animations now survive location ↵ | Nicola Mettifogo | |
switches according to their properties and/or system flags svn-id: r25478 | |||
2007-02-08 | fixed bug: dialogue questions don't clutter the screen anymore when user is ↵ | Nicola Mettifogo | |
selecting an answer svn-id: r25429 | |||
2007-02-08 | fixed bug in dialogue parsing code: available answers now really depend on ↵ | Nicola Mettifogo | |
game flags svn-id: r25427 | |||
2007-02-07 | fixed location script parsing error causing irritatingly inconsistent gameplay | Nicola Mettifogo | |
svn-id: r25421 | |||
2007-02-07 | changed multiplexed uint32 to const void* to avoid errors on 64 bits systems | Nicola Mettifogo | |
svn-id: r25418 | |||
2007-02-05 | solved 64 bit casting issue from BUG #1648325 | Nicola Mettifogo | |
svn-id: r25391 | |||
2007-02-04 | applied 2nd workaround to avoid crashes caused by labels when switching location | Nicola Mettifogo | |
svn-id: r25388 | |||
2007-02-04 | added more debug levels and comments | Nicola Mettifogo | |
svn-id: r25386 | |||
2007-02-04 | solved array out of bound issue in quickFadePalette | Nicola Mettifogo | |
svn-id: r25380 | |||
2007-02-04 | added game palette static initializers to avoid warnings | Nicola Mettifogo | |
svn-id: r25379 | |||
2007-02-04 | Implemented workaround to avoid crashes on location switches, using ↵ | Nicola Mettifogo | |
knowledge from Big Red Adventure. svn-id: r25378 | |||
2007-02-04 | oops fixed 64 bit warnings in the last revision | Nicola Mettifogo | |
svn-id: r25377 | |||
2007-02-04 | changed handling of zone labels to match original engine | Nicola Mettifogo | |
svn-id: r25376 | |||
2007-02-04 | _hoverZone now is handled as in the original engine | Nicola Mettifogo | |
svn-id: r25375 | |||
2007-02-04 | AdvancedDetector now has built-in fallback detection based on file lists. | Eugene Sandulenko | |
Currently only gob engine benefits from it. svn-id: r25374 | |||
2007-02-01 | Used Fingolfin's workaround for a bogus (?) warning produced by some versions | Torbjörn Andersson | |
of GCC. (Not the one he's using, though, which is why I'm doing this instead.) svn-id: r25327 | |||
2007-01-31 | fixed casting bug as suggested by fingolfin on tracker item #1648325 | Nicola Mettifogo | |
svn-id: r25304 | |||
2007-01-29 | Now AdvancedDetector could use single ID per engine. Also it can suggest | Eugene Sandulenko | |
more complex game IDs with platform and language specified. AGI engine benefits most from that. Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID. svn-id: r25269 | |||
2007-01-28 | Add more paramteres to AdvancedDetector. Not used yet. | Eugene Sandulenko | |
svn-id: r25241 | |||
2007-01-27 | Oops. Revert accidental commit | Eugene Sandulenko | |
svn-id: r25233 | |||
2007-01-27 | Fixes and gfx rendering works | Eugene Sandulenko | |
svn-id: r25232 | |||
2007-01-27 | removed printf's spewing out tons of debug messages | Nicola Mettifogo | |
svn-id: r25217 | |||
2007-01-26 | fixed out-of-bounds error causing random crashes in dialogues | Nicola Mettifogo | |
svn-id: r25215 | |||
2007-01-26 | added more debug messages | Nicola Mettifogo | |
svn-id: r25214 | |||
2007-01-26 | added NULLity checks | Nicola Mettifogo | |
svn-id: r25213 | |||
2007-01-26 | make sure current archive is closed before opening a new one | Nicola Mettifogo | |
svn-id: r25212 | |||
2007-01-25 | Lots of cleanup in the AdvancedDetector | Max Horn | |
svn-id: r25194 | |||
2007-01-25 | Reduce #include dependencies | Eugene Sandulenko | |
svn-id: r25178 | |||
2007-01-24 | Add optional size parameter to ADGameFileDescription. Not used now. | Eugene Sandulenko | |
svn-id: r25164 | |||
2007-01-24 | Hide all AdvacedDetector parameters into a structure for easier maintenance | Eugene Sandulenko | |
and extensibility svn-id: r25163 | |||
2007-01-21 | Reduce dependency from common/advancedDetector.h | Eugene Sandulenko | |
svn-id: r25156 | |||
2007-01-21 | openForSaving can fail, so it should be handled gracefully -- but better to ↵ | Max Horn | |
assert out in a controlled manner than o invoke methods on a NULL pointer, right? :-) svn-id: r25151 | |||
2007-01-21 | fixed ordering of engine jobs: no more known graphics glitches | Nicola Mettifogo | |
svn-id: r25146 | |||
2007-01-21 | fixed occasional border issues in inventory | Nicola Mettifogo | |
svn-id: r25145 | |||
2007-01-21 | fixed out-of-bounds error causing premature crashes on some systems | Nicola Mettifogo | |
svn-id: r25140 | |||
2007-01-20 | First phase of detection-related plugins interface improvements. Now plugins | Eugene Sandulenko | |
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134 |