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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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parallaction
Age
Commit message (
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Author
2007-01-25
Lots of cleanup in the AdvancedDetector
Max Horn
2007-01-25
Reduce #include dependencies
Eugene Sandulenko
2007-01-24
Add optional size parameter to ADGameFileDescription. Not used now.
Eugene Sandulenko
2007-01-24
Hide all AdvacedDetector parameters into a structure for easier maintenance
Eugene Sandulenko
2007-01-21
Reduce dependency from common/advancedDetector.h
Eugene Sandulenko
2007-01-21
openForSaving can fail, so it should be handled gracefully -- but better to a...
Max Horn
2007-01-21
fixed ordering of engine jobs: no more known graphics glitches
Nicola Mettifogo
2007-01-21
fixed occasional border issues in inventory
Nicola Mettifogo
2007-01-21
fixed out-of-bounds error causing premature crashes on some systems
Nicola Mettifogo
2007-01-20
First phase of detection-related plugins interface improvements. Now plugins
Eugene Sandulenko
2007-01-18
fixed walk bug: characters now walk along complex paths
Nicola Mettifogo
2007-01-17
Fixed a warning.
Torbjörn Andersson
2007-01-17
fixed broken tab widths
Nicola Mettifogo
2007-01-16
added first debug messages
Nicola Mettifogo
2007-01-15
removed definition of _glyphWidths
Nicola Mettifogo
2007-01-15
made _glyphWidths only referenced into graphics.cpp
Nicola Mettifogo
2007-01-15
Fixing const related warnings in the parallaction engine
Max Horn
2007-01-15
enforced MemoryReadStream usage instead of custom byte swapping in background...
Nicola Mettifogo
2007-01-15
fixed pointer casting in InputData management
Nicola Mettifogo
2007-01-15
Made Nippon Safes start from the regular splash screen
Nicola Mettifogo
2007-01-15
fix warning
Paweł Kołodziejski
2007-01-14
Zone names get free'd, so don't assign a static string to it (it causes a con...
Max Horn
2007-01-14
mark 64bit issues
Willem Jan Palenstijn
2007-01-14
Initial import of Parallaction engine
Eugene Sandulenko