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2007-08-14GCC doesn't like the extra qualifier when DECLARE_COMMAND_PARSER() etc. areTorbjörn Andersson
used within the class definition. Added macros for the unqualified form. Feel free to give them a less cumbersome name -- I just wanted to be able to compile ScummVM again. :-) svn-id: r28608
2007-08-13Added invalid opcode entries in slot 0 of opcode lists, and adjusted indices ↵Nicola Mettifogo
to avoid small decrements. svn-id: r28603
2007-08-13Moved opcode initialization to new routine.Nicola Mettifogo
svn-id: r28602
2007-08-13Changed instruction parsing to array of function pointers.Nicola Mettifogo
svn-id: r28601
2007-08-13Changed Table to return 0 instead of -1 when lookup fails. Lookup already ↵Nicola Mettifogo
yields 1-based values when the item is found. svn-id: r28600
2007-08-13Changed Command parsing/execution and Instruction execution from switch ↵Nicola Mettifogo
statements into arrays of function pointers. svn-id: r28599
2007-08-13Fix linking errors.Eugene Sandulenko
svn-id: r28587
2007-08-13Switch Parallaction back to single gameid (to be compatible with 0.10.x), andEugene Sandulenko
made it use new AdvancedDetector features. svn-id: r28585
2007-08-12Fix build.Nicola Mettifogo
svn-id: r28569
2007-08-12Added preliminary support for loading locations in BRA: Nicola Mettifogo
- changed parseLocation to invoke subclasses for version-specific keywords. - implemented loading of background resources (backgrounds should be visible) svn-id: r28568
2007-08-12Changed signature of disk routines for backgrounds to something resembling ↵Nicola Mettifogo
revisions prior to 28524, yet keeping the new useful BackgroundInfo struct. Those routines can now be used to fill specific fields of the struct, instead of having them create a new one at each call. This feature is needed by BRA, since background, mask and path are specified by different instructions in the script. svn-id: r28566
2007-08-12Fixed location retrieval.Nicola Mettifogo
svn-id: r28565
2007-08-12Added first location selection for each part.Nicola Mettifogo
svn-id: r28564
2007-08-12Added more resource loading.Nicola Mettifogo
svn-id: r28563
2007-08-12BRA now loads tables and correctly selects episode (part) for resource loading.Nicola Mettifogo
svn-id: r28562
2007-08-12Disk can now load tables for BRA.Nicola Mettifogo
svn-id: r28561
2007-08-12Added simple game loop to BRA. The game still crashes after menu.Nicola Mettifogo
svn-id: r28560
2007-08-12Oops. Buffers are now initialized properly.Nicola Mettifogo
svn-id: r28559
2007-08-12Change BRA to default to 1x scaler.Travis Howell
svn-id: r28558
2007-08-12Fix BRA regressions.Travis Howell
svn-id: r28557
2007-08-12Pushed menu handling into Parallaction_ns.Nicola Mettifogo
svn-id: r28556
2007-08-12Added menu options enum to BRA and some refactoring.Nicola Mettifogo
svn-id: r28554
2007-08-12Moved intro hack routines to Parallaction_ns callables, where they belonged ↵Nicola Mettifogo
from the beginning. svn-id: r28541
2007-08-12Even better large background support. Now internal buffers aren't ↵Nicola Mettifogo
reallocated if not background size stays the same across location switches. svn-id: r28540
2007-08-12Better support for large backgrounds.Nicola Mettifogo
svn-id: r28539
2007-08-12Added very basic support for backgrounds larger than screen:Nicola Mettifogo
- background surfaces are now reallocated for every location - screen is copied according to _scrollX/Y position svn-id: r28538
2007-08-11Added partial cursor support for Big Red Adventure. Small adjustments to ↵Nicola Mettifogo
generalize disk code for multiple cursors. svn-id: r28537
2007-08-11Moved cursor handling from Gfx to engine subclasses.Nicola Mettifogo
svn-id: r28534
2007-08-11Fixed warning.Torbjörn Andersson
svn-id: r28533
2007-08-11Main menu in Big Red Adventure is now available. Cursor is still ScummVM stock.Nicola Mettifogo
svn-id: r28531
2007-08-11Moved core font management from Gfx to engine. Gfx still retains features ↵Nicola Mettifogo
related to displaying text on screen. svn-id: r28530
2007-08-11Added preliminary font support for Big Red Adventure.Nicola Mettifogo
svn-id: r28529
2007-08-11Since splash screen graphics will be called slides (like in Nippon Safes), ↵Nicola Mettifogo
loading code has been moved to loadSlide. Related code in engine has been refactored as well. svn-id: r28527
2007-08-11Deleted some rotten comments.Nicola Mettifogo
svn-id: r28526
2007-08-11Cleanup.Nicola Mettifogo
svn-id: r28525
2007-08-11Overhaul of background/mask/path handling:Nicola Mettifogo
- added new BackgroundInfo structure - added helper functions to aid management of BackgroundInfo. Engine is now responsible for allocation/deallocation. - simplified loading and handling of background resources. svn-id: r28524
2007-08-11Added new clone method to Palette object.Nicola Mettifogo
svn-id: r28523
2007-08-09Removed an extra semicolon.Kari Salminen
svn-id: r28512
2007-08-09Added code to load and display splash screens for BRA. The game crashes ↵Nicola Mettifogo
afterwards. svn-id: r28511
2007-08-09Fix warning.Nicola Mettifogo
svn-id: r28510
2007-08-09Encapsulated palette stuff into a new Palette object and got rid of a lot of ↵Nicola Mettifogo
#defines. This should ease handling of palettes in different versions of the engine. svn-id: r28509
2007-08-09Fixed some memory leaks.Nicola Mettifogo
svn-id: r28503
2007-08-09Fix compile warnings.Travis Howell
svn-id: r28501
2007-08-08Removed some duplicated code.Nicola Mettifogo
svn-id: r28491
2007-08-07Fix memory leak.Nicola Mettifogo
svn-id: r28485
2007-08-07Turned StaticCnv struct into stock Graphics::Surface, and changed all ↵Nicola Mettifogo
relevant code. svn-id: r28484
2007-08-07MaskBuffer and PathBuffer are now correctly freed before they are ↵Nicola Mettifogo
deallocated, and so is background Surface. svn-id: r28483
2007-08-07Cleanup.Nicola Mettifogo
svn-id: r28482
2007-08-07Location comments are now displayed by a single Gfx function.Nicola Mettifogo
svn-id: r28481
2007-08-06- Renamed BitBuffer to MaskBufferNicola Mettifogo
- Added PathBuffer to handle 1-bit buffers for walkable areas - Changed relevant walk code to use PathBuffer objects for querying screen dimensions. svn-id: r28478