Age | Commit message (Expand) | Author |
2013-08-03 | PEGASUS: Take advantage of Surface::getPixels. | Johannes Schickel |
2013-08-03 | PEGASUS: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel |
2012-09-26 | PEGASUS: Remove trailing whitespaces. | Johannes Schickel |
2012-07-05 | PEGASUS: Cleanup doFadeOutSync/doFadeInSync calls | Matthew Hoops |
2012-07-05 | PEGASUS: Implement screen fading | Matthew Hoops |
2011-12-16 | PEGASUS: Remove t prefix from typedefs | Matthew Hoops |
2011-10-28 | PEGASUS: Implement dirty rect erase code (as used by the space chase) | Matthew Hoops |
2011-10-19 | PEGASUS: Don't use the work area for screen shaking | Matthew Hoops |
2011-10-18 | PEGASUS: Add our TGWorldSaver replacement | Matthew Hoops |
2011-10-16 | PEGASUS: Implement screen shaking | Matthew Hoops |
2011-10-02 | PEGASUS: Add the basic Caldoria neighborhood | Matthew Hoops |
2011-09-30 | PEGASUS: Introduce better cursor update code | Matthew Hoops |
2011-09-29 | PEGASUS: Resolve some TODO's and cleanup | Matthew Hoops |
2011-09-28 | PEGASUS: Import a bunch more code in preparation for actual gameplay | Matthew Hoops |
2011-09-26 | PEGASUS: Update the GraphicsManager a bit | Matthew Hoops |
2011-09-21 | PEGASUS: Remove old graphics API | Matthew Hoops |
2011-09-21 | PEGASUS: Add very simple mouse movement update checking | Matthew Hoops |
2011-09-21 | PEGASUS: Clamp the dirty rect to the screen size | Matthew Hoops |
2011-09-21 | PEGASUS: Fix bug with drawing dirty rects | Matthew Hoops |
2011-09-19 | PEGASUS: Add the Surface classes | Matthew Hoops |
2011-09-15 | PEGASUS: Implement very basic screen updating (new API) | Matthew Hoops |
2011-09-10 | PEGASUS: Implement two of the primitive-based DisplayElements | Matthew Hoops |
2011-09-09 | PEGASUS: Add DisplayElement class and begin porting over the graphics API | Matthew Hoops |
2011-09-08 | PEGASUS: Create separate Cursor class for cursors | Matthew Hoops |
2011-05-03 | Merge remote branch 'upstream/master' into pegasus | Matthew Hoops |
2011-02-21 | PEGASUS: Fix cursor palettes | Matthew Hoops |
2011-02-21 | PEGASUS: Add my very WIP Pegasus Prime engine | Matthew Hoops |