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AgeCommit message (Expand)Author
2019-10-11PINK: Fix uninitalised readsEugene Sandulenko
2019-10-11PINK: Fix border dimensionsEugene Sandulenko
2019-10-04PINK: Properly redraw game screen when browsing menusEugene Sandulenko
2019-10-04PINK: Do not use Mac fonts for menu renderingEugene Sandulenko
2019-10-04PINK: Add built-in empty border and use for textsEugene Sandulenko
2019-10-04PINK: Use proper menu action ids. The PDA now works!Eugene Sandulenko
2019-09-30PINK: Use proper window border for PDAEugene Sandulenko
2019-09-29PINK: The engine does not use midi, flag the games as such.Henrik "Henke37" Andersson
2019-05-08PINK: removed usage of global variableAndrei Prykhodko
2019-05-08PINK: removed unnecessary namespace in function declarationAndrei Prykhodko
2019-05-07PINK: added English detection entryAndrei Prykhodko
2019-05-07PINK: added german detection entryAndrei Prykhodko
2019-03-21PINK: Add detection entry for Danish "pokus" versionlotharsm
2019-01-16PINK: removed unnecessary field in SideEffectExitAndrei Prykhodko
2019-01-15PINK: fixed ActionPlay behavior when startFrame is wrongAndrei Prykhodko
2018-12-10PINK: Push down the advanced detector includeBastien Bouclet
2018-12-10ENGINES: Normalize the getName() result of metaenginesBastien Bouclet
2018-11-16PINK: fixed null pointer dereference in ConditionInventoryItemOwnerAndrei Prykhodko
2018-11-11PINK: Fix For Assertion When Looking Under Bed in Six House.D G Turner
2018-10-29PINK: added detection entry for Danish versionAndrei Prykhodko
2018-10-12PINK: removed unnecessary G keyAndrei Prykhodko
2018-10-12PINK: added missing sequencer update in Moving stateAndrei Prykhodko
2018-08-17PINK: removed some unnecessary forward declarationsAndrei Prykhodko
2018-08-17PINK: JANITORIAL: fixed local vars namingAndrei Prykhodko
2018-08-17PINK: removed unused parameterAndrei Prykhodko
2018-08-17PINK: implemented skipString method in ArchiveAndrei Prykhodko
2018-08-16PINK: fixed original bug when ActionSfx continues to play when it should stopAndrei Prykhodko
2018-08-16PINK: JANITORIAL: formatting fixesAndrei Prykhodko
2018-08-15PINK: fixed clicking on leadActor in moving state with itemAndrei Prykhodko
2018-08-14PINK: added support for Dutch versionwhiterandrek
2018-08-05PINK: implemented text drawing in ActionText for English versionAndrei Prykhodko
2018-08-02PINK: fixed bug when in walking state you choose another locationwhiterandrek
2018-07-29PINK: force cursor updating when entering to pda pageAndrei Prykhodko
2018-07-29PINK: fixed Coverity warningsAndrei Prykhodko
2018-07-29PINK: add partial implementation of ActionTextAndrei Prykhodko
2018-07-29PINK: Fix Unused Const Variable Compiler Warning.D G Turner
2018-07-26PINK: fixed engine destroying in pda stateAndrei Prykhodko
2018-07-26PINK: fixed entering pda through menu in a rowAndrei Prykhodko
2018-07-26PINK: fixed memory leakAndrei Prykhodko
2018-07-23PINK: Rely on MacWindoManager to restore screen after menuEugene Sandulenko
2018-07-22PINK: fixed starting new game from menu in pda stateAndrei Prykhodko
2018-07-22PINK: added menu commandsAndrei Prykhodko
2018-07-21PINK: added more debug output, removed unneededAndrei Prykhodko
2018-07-21PINK: hid debug output under channels and levelsAndrei Prykhodko
2018-07-21PINK: removed unused methodAndrei Prykhodko
2018-07-21PINK: implemented creating menu from executableAndrei Prykhodko
2018-07-21PINK: Set engine playtime to playtime in saved gameDavid Fioramonti
2018-07-21PINK: fixed warningAndrei Prykhodko
2018-07-20PINK: sync with MACGUI changesAndrei Prykhodko
2018-07-18PINK: fixed redrawing screen when menu disappearsAndrei Prykhodko