Age | Commit message (Expand) | Author |
2018-08-17 | JANITORIAL: Removing trailing spaces after int casts | Paul Gilbert |
2018-05-06 | PRINCE: Use ScummVM save/load dialogs | Adrian Frühwirth |
2018-05-06 | PRINCE: Add play time metadata to savegames | Adrian Frühwirth |
2018-05-05 | PRINCE: Initial support for packed Russian version | Eugene Sandulenko |
2018-05-01 | PRINCE: Push down the AD includes | Bastien Bouclet |
2018-04-07 | ALL: Load savegame thumbnail only when necessary | Adrian Frühwirth |
2016-10-21 | PRINCE: Refactored detection code into widely accepted schema | Eugene Sandulenko |
2016-09-03 | PRINCE: Properly detect translated versions, and mark them via Game Feature | Eugene Sandulenko |
2016-09-03 | JANITORIAL: Make GPL headers uniform | Eugene Sandulenko |
2016-07-04 | PRINCE: Add video player for topware.avi logo | Torbjörn Andersson |
2016-05-17 | ALL: Change main engine header guard defines to <directory>_<engine>_H | Eugene Sandulenko |
2014-11-08 | PRINCE: Silence signed and unsigned comparison warnings in gcc | lukaslw |
2014-11-08 | PRINCE: Reduce pause() and pause2() to one function and rename it to pausePri... | lukaslw |
2014-11-08 | PRINCE: Implement pauseEngineIntern() - pause and resume music in GMM | lukaslw |
2014-10-28 | PRINCE: Allow to load translation file - prince_translation.dat | lukaslw |
2014-10-28 | PRINCE: Remove trailing whitespace | Filippos Karapetis |
2014-10-10 | PRINCE: Revert incorrect const'ness at printAt() | Eugene Sandulenko |
2014-10-10 | PRINCE: Fix mask sign | Eugene Sandulenko |
2014-10-10 | PRINCE: Fix const'ness | Eugene Sandulenko |
2014-10-10 | PRINCE: Fix more warnings | Willem Jan Palenstijn |
2014-10-10 | PRINCE: Rename runDialog() into dialogRun() to avoid clash with Engine::runDi... | Eugene Sandulenko |
2014-10-09 | PRINCE: Fix INT_MAX error - change it to kIntMax constant | lukaslw |
2014-10-08 | PRINCE: Changing all occurrences of NULL to nullptr | lukaslw |
2014-10-07 | PRINCE: Script::installSingleBackAnim - update | lukaslw |
2014-08-16 | PRINCE: Shadows drawing - update | lukaslw |
2014-08-15 | PRINCE: playNextFLCFrame() update | lukaslw |
2014-08-10 | PRINCE: loadTrans(), drawTransparentWithTransDrawNode() - implementation | lukaslw |
2014-08-09 | PRINCE: showPalette(), showLogo() - update | lukaslw |
2014-08-09 | PRINCE: scrollCredits() implementation, showLogo() update | lukaslw |
2014-08-08 | PRINCE: showPower(), O_EXIT - last mini-game and game ending | lukaslw |
2014-08-06 | PRINCE: getAnimData() update | lukaslw |
2014-08-06 | PRINCE: Second hero movement - moveShandria(), moveRunHero() fix | lukaslw |
2014-08-05 | PRINCE: makeCurve(), getCurve(), mouseWeirdo(), O_KRZYWA, O_GETKRZYWA, O_GETMOB | lukaslw |
2014-08-04 | PRINCE: showHeroShadow - update | lukaslw |
2014-08-02 | PRINCE: German texts drawing - update | lukaslw |
2014-08-02 | PRINCE: mainLoop() update | lukaslw |
2014-08-01 | PRINCE: Code clean-up | lukaslw |
2014-07-31 | PRINCE: Second hero implementation | lukaslw |
2014-07-31 | PRINCE: Animations - update | lukaslw |
2014-07-29 | PRINCE: enableOptions() - update for inventory items | lukaslw |
2014-07-29 | PRINCE: Game saving - basic implementation | lukaslw |
2014-07-27 | PRINCE: findPoint(), makePath() - update | lukaslw |
2014-07-26 | PRINCE: MIDI music - update. loadMusic(), stopMusic(), O_SETMUSIC, O_STOPMUSIC | lukaslw |
2014-07-26 | PRINCE: Sounds and voices - fix and update | lukaslw |
2014-07-26 | PRINCE: Inventory functions - update | lukaslw |
2014-07-25 | PRINCE: Mob priority list implementation - loadMobPriority(), checkMob() fix ... | lukaslw |
2014-07-24 | PRINCE: blackPalette(), setPalette(), O_BLACKPALETTE, O_SETUPPALETTE | lukaslw |
2014-07-24 | PRINCE: initZoomIn(), initZoomOut(), doZoomIn(), doZoomOut(), freeZoomObject(... | lukaslw |
2014-07-22 | PRINCE: plotTracePoint(), plotTraceLine(), tracePath(), approxPath() update | lukaslw |
2014-07-22 | PRINCE: approxPath(), plotTraceLine() clean up | lukaslw |