Age | Commit message (Expand) | Author |
2014-06-22 | PRINCE: pause() implementation | lukaslw |
2014-06-22 | PRINCE: Candle inventory item animation - drawInvItems() update | lukaslw |
2014-06-22 | PRINCE: getBlendTableColor(), drawTransparentWithBlend() | lukaslw |
2014-06-22 | PRINCE: addInvObj() implementation, drawInvItems() update | lukaslw |
2014-06-22 | PRINCE: Items in inventory - drawing position fix | lukaslw |
2014-06-22 | PRINCE: Inventory update - first suitcase drawing | lukaslw |
2014-06-22 | PRINCE: loadAllInv(), drawInvItems() | lukaslw |
2014-06-22 | PRINCE: Hero inventory beginning, prepareInventoryToView() implementation | lukaslw |
2014-06-22 | PRINCE: hotspot() - name of mobs in wider locations fix, clean up | lukaslw |
2014-06-22 | PRINCE: DrawNode struct, runDrawNodes(), freeDrawNodes() | lukaslw |
2014-06-22 | PRINCE: Parallax bitmaps loading, showParallax() implementation | lukaslw |
2014-06-22 | PRINCE: clsMasks() | lukaslw |
2014-06-22 | PRINCE: checkNak for showBackAnims, beginning of Z axis for it | lukaslw |
2014-06-22 | PRINCE: Object class update, showObjects() beginning | lukaslw |
2014-06-22 | PRINCE: Mask struct - functions change | lukaslw |
2014-06-22 | PRINCE: drawMask progress, changes in spriteCheck | lukaslw |
2014-06-22 | PRINCE: showMask, drawMask update | lukaslw |
2014-06-22 | PRINCE: Rename Overlay to Mask, loadAllMasks update | lukaslw |
2014-06-22 | PRINCE: loadOverlays(), checkNak() | lukaslw |
2014-06-22 | PRINCE: zoomBitmap update - loadZoom(), selectZoom() | lukaslw |
2014-06-22 | PRINCE: clearBackAnimList function implementation | lukaslw |
2014-06-22 | PRINCE: Shadow drawing for background animations | lukaslw |
2014-06-22 | PRINCE: showSprite fix | lukaslw |
2014-06-22 | PRINCE: showSprite first implementation, showBackAnims small update | lukaslw |
2014-06-22 | PRINCE: ShowBackAnim progress - still with random crashes | lukaslw |
2014-06-22 | PRINCE: Begin of showBackAnims | lukaslw |
2014-06-22 | PRINCE: installSingleBackAnim update | lukaslw |
2014-06-22 | PRINCE: installBackAnims implementation, first frames drawing | lukaslw |
2014-06-22 | PRINCE: Room struct implementation and objects drawing fix | lukaslw |
2014-06-22 | PRINCE: loadShadow() fix, begin of drawing shadows on walls | lukaslw |
2014-06-22 | PRINCE: Hero drawing - memory leak fix, shadow palette working | lukaslw |
2014-06-22 | PRINCE: Change init() to Graphics::drawLine(), code clean up | lukaslw |
2014-06-22 | PRINCE: showHeroShadow update, line() implementation | lukaslw |
2014-06-22 | PRINCE: scrollHero() | lukaslw |
2014-06-22 | PRINCE: makeShadowTable(), shadowMinus, begin of showHeroShadow() | lukaslw |
2014-06-22 | PRINCE: Hero animation - beginning of showHero() | lukaslw |
2014-06-22 | PRINCE: Compilation fix after merge | Kamil Zbrog |
2013-12-10 | PRINCE: script code refactored | Kamil Zbróg |
2013-12-05 | PRINCE: animation added | Kamil Zbróg |
2013-12-03 | PRINCE: loadSample with sample looping added, escaping from intro works | Kamil Zbróg |
2013-11-14 | PRINCE: get/set mob data added | Kamil Zbróg |
2013-11-11 | PRINCE: initroom from debugger | Kamil Zbróg |
2013-11-10 | PRINCE: code indentation cleanup | Kamil Zbróg |
2013-11-09 | PRINCE: databank.ptc base archive with decompression | Kamil Zbróg |
2013-11-08 | PRINCE: some memory leaks removed. Initialization moved to separate method | Kamil Zbróg |
2013-11-05 | PRINCE: voice sample handling moved to prince module | Kamil Zbróg |
2013-11-05 | PRINCE: code cleanup, mostly loading resources | Kamil Zbróg |
2013-11-05 | PRINCE: unified debug output | Kamil Zbróg |
2013-11-02 | PRINCE: intro works much beter. Still some synchronization issues | Kamil Zbróg |
2013-11-02 | PRINCE: Arivald's monolog during intro kinda works | Kamil Zbróg |