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path: root/engines/prince/prince.h
AgeCommit message (Expand)Author
2018-04-07ALL: Load savegame thumbnail only when necessaryAdrian Frühwirth
2016-10-21PRINCE: Refactored detection code into widely accepted schemaEugene Sandulenko
2016-09-03PRINCE: Properly detect translated versions, and mark them via Game FeatureEugene Sandulenko
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-07-04PRINCE: Add video player for topware.avi logoTorbjörn Andersson
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2014-11-08PRINCE: Silence signed and unsigned comparison warnings in gcclukaslw
2014-11-08PRINCE: Reduce pause() and pause2() to one function and rename it to pausePri...lukaslw
2014-11-08PRINCE: Implement pauseEngineIntern() - pause and resume music in GMMlukaslw
2014-10-28PRINCE: Allow to load translation file - prince_translation.datlukaslw
2014-10-28PRINCE: Remove trailing whitespaceFilippos Karapetis
2014-10-10PRINCE: Revert incorrect const'ness at printAt()Eugene Sandulenko
2014-10-10PRINCE: Fix mask signEugene Sandulenko
2014-10-10PRINCE: Fix const'nessEugene Sandulenko
2014-10-10PRINCE: Fix more warningsWillem Jan Palenstijn
2014-10-10PRINCE: Rename runDialog() into dialogRun() to avoid clash with Engine::runDi...Eugene Sandulenko
2014-10-09PRINCE: Fix INT_MAX error - change it to kIntMax constantlukaslw
2014-10-08PRINCE: Changing all occurrences of NULL to nullptrlukaslw
2014-10-07PRINCE: Script::installSingleBackAnim - updatelukaslw
2014-08-16PRINCE: Shadows drawing - updatelukaslw
2014-08-15PRINCE: playNextFLCFrame() updatelukaslw
2014-08-10PRINCE: loadTrans(), drawTransparentWithTransDrawNode() - implementationlukaslw
2014-08-09PRINCE: showPalette(), showLogo() - updatelukaslw
2014-08-09PRINCE: scrollCredits() implementation, showLogo() updatelukaslw
2014-08-08PRINCE: showPower(), O_EXIT - last mini-game and game endinglukaslw
2014-08-06PRINCE: getAnimData() updatelukaslw
2014-08-06PRINCE: Second hero movement - moveShandria(), moveRunHero() fixlukaslw
2014-08-05PRINCE: makeCurve(), getCurve(), mouseWeirdo(), O_KRZYWA, O_GETKRZYWA, O_GETMOBlukaslw
2014-08-04PRINCE: showHeroShadow - updatelukaslw
2014-08-02PRINCE: German texts drawing - updatelukaslw
2014-08-02PRINCE: mainLoop() updatelukaslw
2014-08-01PRINCE: Code clean-uplukaslw
2014-07-31PRINCE: Second hero implementationlukaslw
2014-07-31PRINCE: Animations - updatelukaslw
2014-07-29PRINCE: enableOptions() - update for inventory itemslukaslw
2014-07-29PRINCE: Game saving - basic implementationlukaslw
2014-07-27PRINCE: findPoint(), makePath() - updatelukaslw
2014-07-26PRINCE: MIDI music - update. loadMusic(), stopMusic(), O_SETMUSIC, O_STOPMUSIClukaslw
2014-07-26PRINCE: Sounds and voices - fix and updatelukaslw
2014-07-26PRINCE: Inventory functions - updatelukaslw
2014-07-25PRINCE: Mob priority list implementation - loadMobPriority(), checkMob() fix ...lukaslw
2014-07-24PRINCE: blackPalette(), setPalette(), O_BLACKPALETTE, O_SETUPPALETTElukaslw
2014-07-24PRINCE: initZoomIn(), initZoomOut(), doZoomIn(), doZoomOut(), freeZoomObject(...lukaslw
2014-07-22PRINCE: plotTracePoint(), plotTraceLine(), tracePath(), approxPath() updatelukaslw
2014-07-22PRINCE: approxPath(), plotTraceLine() clean uplukaslw
2014-07-19PRINCE: walkTo(), moveRunHero(), O_RUNHERO, O_MOVEHERO, O_CLEARPATH, O_SETPAT...lukaslw
2014-07-19PRINCE: tracePath() - fixlukaslw
2014-07-19PRINCE: findPoint() fix and clean-uplukaslw
2014-07-18PRINCE: plotTracePoint() fixlukaslw
2014-07-18PRINCE: showHero() updatelukaslw