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path: root/engines/queen/queen.cpp
AgeCommit message (Expand)Author
2007-09-30fix incomplete savestate prefixGregory Montoir
2007-09-27simplified queen savegame listing (removed marks array etc.)Gregory Montoir
2007-09-19Modified patch #1738058: "Action recorder".Eugene Sandulenko
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-18Code formatting fixesMax Horn
2007-07-12Changed SaveFileManager::listSavegames() function to be engine agnostic. It n...David Corrales
2007-06-05Renamed methods in the FilesystemNode class to match the AbstractFSNode imple...David Corrales
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-02This should make the game match the original DOS version speed.Gregory Montoir
2007-03-20enabled music volume changes in Amiga versionGregory Montoir
2007-03-08Since the amiga version handle music very differently than the PC version, th...Gregory Montoir
2007-03-02added other code differences for Amiga FOTAQ versions, full game is now compl...Gregory Montoir
2007-02-24some fixes and additions for FOTAQ amiga versionsGregory Montoir
2007-02-22some fixes with resource files handling for Amiga versionsGregory Montoir
2007-02-21added initial support for FOTAQ amiga versionsGregory Montoir
2007-02-20cleanupMax Horn
2007-02-17Added finalize() method to Common::OutSaveFile (which by default just flushes...Max Horn
2007-02-13added missing MKID_BE macrosGregory Montoir
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
2006-11-12cleanupGregory Montoir
2006-11-04rewrote FOTAQ game version detection code in a - if I didn't break anything -...Gregory Montoir
2006-11-03cleanup (got rid of the custom Language enum, re-used the one in the Common n...Gregory Montoir
2006-09-16* Added virtual Engine::getDebugger() methodMax Horn
2006-07-31* Added copyright string to all engine pluginsMax Horn
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in all game...Johannes Schickel
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
2006-06-20Cleanup. It seems unnecessary to have a "break" right after an unconditionalTorbjörn Andersson
2006-05-13Patch #1091170: ALL, SCUMM: Subtitle speed controlMax Horn
2006-05-04Set speech_mute/sfx_mute/music_mute values in one single central placeMax Horn
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-16Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ...Max Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-14Changed File::open to take a Common::String as file name parameterMax Horn
2006-04-08Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...Max Horn
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
2006-03-02Fix for bug #1438822 (Targets are case sensitive)Max Horn
2006-02-18- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistencyMax Horn
2006-02-18- Removed the 'features' field from GameSettingsMax Horn
2006-02-17Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...Max Horn
2006-02-12The GameDetector is no longer a required parameter for Engine constructorsMax Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn