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AgeCommit message (Expand)Author
2006-09-16* Added virtual Engine::getDebugger() methodMax Horn
2006-09-16Overhaul of the debugger codeMax Horn
2006-07-31* Added copyright string to all engine pluginsMax Horn
2006-07-23Use #include "..." instead of #include <...> for pack-start.h and pack-end.hTorbjörn Andersson
2006-07-22Fix struct packing issues (macros are not resolve in #pragma params, at least...Max Horn
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in all game...Johannes Schickel
2006-07-21Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now...Max Horn
2006-07-09Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking...Max Horn
2006-07-09Added OSystem::setFocusRectangle (first part of Nintendo DS patch)Max Horn
2006-06-24* Renamed config.mak to config.mkMax Horn
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
2006-06-20Cleanup. It seems unnecessary to have a "break" right after an unconditionalTorbjörn Andersson
2006-06-10fix CE portKostas Nakos
2006-05-30Workaround bug #1497280.Gregory Montoir
2006-05-25Set and show/hide mouse cursors through a "cursor manager" (analogous to theTorbjörn Andersson
2006-05-13Patch #1091170: ALL, SCUMM: Subtitle speed controlMax Horn
2006-05-04Set speech_mute/sfx_mute/music_mute values in one single central placeMax Horn
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-17Moved updateScreen() into delay() for smoother mouse cursor movement. This mayTorbjörn Andersson
2006-04-16Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ...Max Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-14Changed File::open to take a Common::String as file name parameterMax Horn
2006-04-08Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...Max Horn
2006-04-04Since our debug() adds an exclamation mark at the message end, removeEugene Sandulenko
2006-04-02With this change, backends are now responsible for instantiating their OSyste...Max Horn
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-03-28Renamed various container isEmpty() methods to empty() to match STL conventionsMax Horn
2006-03-22Support for Russian FOTAQEugene Sandulenko
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
2006-03-05fixed palette handling regression, as reported on the forum.Gregory Montoir
2006-03-02Fix for bug #1438822 (Targets are case sensitive)Max Horn
2006-02-28updated some bugs/issues comments and removed wrong 'FIXME' markers.Gregory Montoir
2006-02-18- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistencyMax Horn
2006-02-18- Removed the 'features' field from GameSettingsMax Horn
2006-02-17Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...Max Horn
2006-02-12The GameDetector is no longer a required parameter for Engine constructorsMax Horn
2006-02-12Reduced data duplication in module.mk files; added module.mk files for null a...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn