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path: root/engines/saga/actor.cpp
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2007-06-17Some more updates for saving/loading in IHNMFilippos Karapetis
svn-id: r27512
2007-06-15Clear the forced text flag if it's set when a speech with forced text ↵Filippos Karapetis
finishes. Now, ScummVM won't wait forever when talking to an actor after using the computer screen in the elder's screen at Ben's chapter in IHNM svn-id: r27428
2007-06-14SAGA: Added sanity checks for speech box coordinates, like the original. ↵Filippos Karapetis
Now, there won't be missing subtitles in certain scenes svn-id: r27397
2007-06-13IHNM: Button textures are loaded correctly now for buttons in the option and ↵Filippos Karapetis
quit panel. Also, implemented the voices/subtitles toggle functionality and fixed widget placement a bit svn-id: r27388
2007-06-12Fixed several colors and fonts in IHNMFilippos Karapetis
svn-id: r27382
2007-06-12Corrected actor walk speed when exiting from zones in IHNMFilippos Karapetis
svn-id: r27379
2007-06-11Fix for stacked objects in IHNM. It is now possible to interact with the ↵Filippos Karapetis
chalk in Ted's chapter svn-id: r27337
2007-06-10Remove obsolete testing codeFilippos Karapetis
svn-id: r27306
2007-06-09fix IHNM protagonist state loading routine. now Ellen's animations are ↵Andrew Kurushin
showing well svn-id: r27263
2007-06-09Silence some unneeded warnings, remove some unneeded test code from ↵Filippos Karapetis
Actor::getActorFrameRange, as the function is the same in both ITE and IHNM svn-id: r27226
2007-06-08fix IHNM pathfinding engine. now TED(Chapter 5) interacts with the books ↵Andrew Kurushin
properly svn-id: r27225
2007-06-07Implement more Actor::calcScreenPosition differences for IHNMFilippos Karapetis
svn-id: r27179
2007-06-06Implemented differences in Actor::calcScreenPosition for IHNM. Now the ↵Filippos Karapetis
stitching on the second floor of the zeppelin and the whiskey in the honky-tonk are shown correctly svn-id: r27124
2007-06-03The animation frame counter is updated correctly now, so all animations in ↵Filippos Karapetis
IHNM where the engine is waiting are displayed fully. Big thanks to sev, once again :) svn-id: r27070
2007-06-03Moved the updating of framecount to a more appropriate placeFilippos Karapetis
svn-id: r27060
2007-06-02Implemented the sfWaitFrames script function for IHNM. Many animations ↵Filippos Karapetis
should display more correctly now (e.g. actor "zapping" animations, Ben falling off the stairs). They're still not correct, as frameCount is not updated properly svn-id: r27055
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-29Corrected actor walk speed in IHNMFilippos Karapetis
svn-id: r27003
2007-05-28Partial fix for walking speed in IHNM.Eugene Sandulenko
svn-id: r26999
2007-05-10Removed unused variable.Torbjörn Andersson
svn-id: r26797
2007-05-09speedup SAGA::Actor::pathLine & SAGA::Actor::scanPathLine calculationAndrew Kurushin
svn-id: r26791
2006-11-27Got rid of an 'unused variable' warningGregory Montoir
svn-id: r24792
2006-06-16Fix gcc warning.Eugene Sandulenko
svn-id: r23149
2006-06-16fix bug id 1507216 "ITE: 15 second freeze in Prince's bedroom"Andrew Kurushin
svn-id: r23148
2006-06-11Support of new subtitles code. Patch from salty-horse.Eugene Sandulenko
svn-id: r23031
2006-05-13extract GameDescriptions to separate files (this will help compress_saga ↵Andrew Kurushin
tool to detect sound resource) svn-id: r22433
2006-05-08Changed abs() to ABS()Torbjörn Andersson
svn-id: r22389
2006-04-04Removed extra exclamation marks in warning() calls as well.Eugene Sandulenko
svn-id: r21608
2006-03-08Fixed tons of format string warnings for debug/error calls (including ↵Max Horn
several errors where the format string didn't match the number of arguments to the call) svn-id: r21141
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582