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path: root/engines/saga/detection.cpp
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2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
svn-id: r29386
2007-10-28Cleanup of the engine detection code. Possibly fixes bug #1804403 - ↵Filippos Karapetis
"IHNM/ITE: Error loading Game resources (fs-node regression)" svn-id: r29273
2007-08-26CleanupFilippos Karapetis
svn-id: r28748
2007-08-01Compressed sounds now work in IHNMFilippos Karapetis
svn-id: r28384
2007-07-26Removed some unnecessary file existence checksFilippos Karapetis
svn-id: r28214
2007-07-13Rewrote and greatly simplified the SAGA detector, removing many duplicate ↵Filippos Karapetis
and unneeded entries - Digital music will now always be enabled for all versions if the digital music file is present. The duplicate game entries with and without this file have been removed - Changed the way compressed sound files are detected. All the duplicate compressed sound entries have been removed - The Wyrmkeep Windows CD version is now properly distinguished from the DOS CD version - Unified all the different patch file entries (apart from the Mac patch file entries, which are of a different type). If a patch file is not found, it's ignored svn-id: r28058
2007-06-12Patch #1733764: "Fallback detection patch". GSoC student.Eugene Sandulenko
svn-id: r27375
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-27SAGA: Moved displayinfo stuff into its own header fileMax Horn
svn-id: r26635
2007-04-27Some tweaks to saga/detection_tables.hMax Horn
svn-id: r26633
2007-04-27Renamed sagagame.cpp -> detection_tables.h; merged sagagame.h into saga.hMax Horn
svn-id: r26632
2007-04-27Renamed some game.cpp files to detection.cppMax Horn
svn-id: r26623