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path: root/engines/saga/detection.cpp
AgeCommit message (Expand)Author
2016-08-24ALL: Add MetaEngine::simpleSaveNames()Alexander Tkachev
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
2016-02-25SAGA: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-01-26SAGA: Only request actual save slots in listSaves.Johannes Schickel
2014-02-18SAGA: Make GPL headers consistent in themselves.Johannes Schickel
2012-11-11SAGA: Add support for played timeFilippos Karapetis
2012-07-03SAGA: Slight cleanup in querySaveMetaInfos implementation.Johannes Schickel
2011-10-29JANITORIAL: Remove unnecessary semicolonsTorbjörn Andersson
2011-08-07GRAPHICS: Simplify the interface of Graphics::loadThumbnail().Christoph Mallon
2011-07-09SAGA: Removed several game flags, which are now found more reliably on the flyFilippos Karapetis
2011-06-14DETECTOR: Separate code for handling obsolete gameids from advanced detectorMax Horn
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10SAGA: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-06-02SAGA: Replace snprintf() usage with Common::String::format()D G Turner
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-16ENGINES: Unify engine namesThierry Crozat
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2011-04-06SAGA: Fixed bug #3275973 - "IHNM: Dialog options vanish"md5
2010-10-23SAGA: Add some const qualifiers to SagaEngine methodsMax Horn
2010-10-22SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_s...Andrew Kurushin
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
2010-03-18COMMON: Get rid of Common::StringListMax Horn
2009-09-24Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings an...Filippos Karapetis
2009-09-24Fixed some more warnings about unreachable codeFilippos Karapetis
2009-07-27Fix bug #2827459 "ITE: Ingame GUI does not list slots 96-99", by defining in ...Johannes Schickel
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of cha...Max Horn
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ...Jordi Vilalta Prat
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
2009-01-04Got rid of explicit game sound infoFilippos Karapetis
2009-01-04Improved handling of sound resourcesFilippos Karapetis
2009-01-02Wrapped more engine-specific code around appropriate ifdefsFilippos Karapetis
2009-01-02Let compiled subengines be visible in About dialog.Eugene Sandulenko
2009-01-02- Split the IHNM script functions into a different fileFilippos Karapetis
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-29- IHNM Mac loads correctly againFilippos Karapetis
2008-12-22logicalWidth -> widthFilippos Karapetis
2008-12-22- Split the SAGA resource manager in 3 different ones, depending on the resou...Filippos Karapetis
2008-12-21- Added some stubs for the SAGA2 games dino and fta2Filippos Karapetis
2008-12-21Cleaned up the mess with game IDs and game types: removed game types, reduced...Filippos Karapetis
2008-11-10CleanupFilippos Karapetis
2008-11-10SAGA save games now contain thumbnails and creation date/time (visible from ...Filippos Karapetis
2008-11-09- The GMM save dialog is now working for all engines which support the approp...Filippos Karapetis
2008-11-07Saving a game from GMM is now working for the SAGA engine, though the descrip...Filippos Karapetis
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-11-05Got rid of the unused 'filename' attribute in SaveStateDescriptorMax Horn
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...Max Horn