aboutsummaryrefslogtreecommitdiff
path: root/engines/saga/detection_tables.h
AgeCommit message (Collapse)Author
2007-09-13The early ITE demos were not interactiveFilippos Karapetis
svn-id: r28897
2007-08-26CleanupFilippos Karapetis
svn-id: r28748
2007-08-26CleanupFilippos Karapetis
svn-id: r28747
2007-08-21The button sprites of the warnings dialogs of IHNM are loaded correctly now. ↵Filippos Karapetis
Also, the save file slider is shown correctly now (although it still needs some tweaking, as its virtual height is still the same as in ITE) svn-id: r28690
2007-08-01Compressed sounds now work in IHNMFilippos Karapetis
svn-id: r28384
2007-08-01Re-enabled the problematic older ITE demos (with notes on their current ↵Filippos Karapetis
problems) svn-id: r28382
2007-08-01Updated the ITE demo versionsFilippos Karapetis
svn-id: r28379
2007-07-31Cleanup: removed dead code, fixed some comments and did some layout changesFilippos Karapetis
svn-id: r28362
2007-07-30Music works now in the IHNM demoFilippos Karapetis
svn-id: r28332
2007-07-30Initial support of the psychic profile in IHNM (still buggy)Filippos Karapetis
svn-id: r28323
2007-07-27Defined the starting scene for the IHNM demoFilippos Karapetis
svn-id: r28239
2007-07-27The p2_a.iaf file should now be played correctly with the English DOS CD and ↵Filippos Karapetis
Floppy versions of ITE. Should fix bug #1751344 - "ITE: p2_a.iaf not played correctly" svn-id: r28229
2007-07-19Some more resource mappings for the IHNM demoFilippos Karapetis
svn-id: r28144
2007-07-19Fix for bug #1754613 - ITE: crashes using compressed audio. The digital ↵Filippos Karapetis
music information was missing from the ITE versions that did not originally include digital music svn-id: r28141
2007-07-13Rewrote and greatly simplified the SAGA detector, removing many duplicate ↵Filippos Karapetis
and unneeded entries - Digital music will now always be enabled for all versions if the digital music file is present. The duplicate game entries with and without this file have been removed - Changed the way compressed sound files are detected. All the duplicate compressed sound entries have been removed - The Wyrmkeep Windows CD version is now properly distinguished from the DOS CD version - Unified all the different patch file entries (apart from the Mac patch file entries, which are of a different type). If a patch file is not found, it's ignored svn-id: r28058
2007-06-25Improvements to the SAGA compressed sound supportFilippos Karapetis
svn-id: r27717
2007-06-25Added entries for ITE compressed files to the detector. IHNM is not added ↵Filippos Karapetis
yet, as it needs more testing svn-id: r27712
2007-06-13IHNM: Button textures are loaded correctly now for buttons in the option and ↵Filippos Karapetis
quit panel. Also, implemented the voices/subtitles toggle functionality and fixed widget placement a bit svn-id: r27388
2007-06-13Fix the quit panel in IHNMFilippos Karapetis
svn-id: r27387
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-27SAGA: Moved displayinfo stuff into its own header fileMax Horn
svn-id: r26635
2007-04-27Some tweaks to saga/detection_tables.hMax Horn
svn-id: r26633
2007-04-27Renamed sagagame.cpp -> detection_tables.h; merged sagagame.h into saga.hMax Horn
svn-id: r26632