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path: root/engines/saga/interface.cpp
AgeCommit message (Expand)Author
2010-05-16Added automatic detection of the IHNM demoFilippos Karapetis
2010-05-16Added automatic detection for the non-interactive ITE demosFilippos Karapetis
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...Yotam Barnoy
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-10-09Remove some unused variablesMax Horn
2009-04-11When dragging the save/load dialog's scrollbar handle past the top of theTorbjörn Andersson
2009-03-08- Reworked the different file types a bitFilippos Karapetis
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
2009-01-02- Split the IHNM script functions into a different fileFilippos Karapetis
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-31Proper fix for non-interactive ITE demos (the previous one was affecting spri...Filippos Karapetis
2008-12-29- IHNM Mac loads correctly againFilippos Karapetis
2008-12-26Added const keyword to static data.Johannes Schickel
2008-12-26The verb<->textId assignment is needed only for ITEFilippos Karapetis
2008-12-25Made Engine::_timer protectedMax Horn
2008-12-25CleanupFilippos Karapetis
2008-12-24Slight cleanupFilippos Karapetis
2008-12-22logicalWidth -> widthFilippos Karapetis
2008-12-22Added game ID checks for the ITE puzzle in some places that I've missedFilippos Karapetis
2008-12-22- Split the SAGA resource manager in 3 different ones, depending on the resou...Filippos Karapetis
2008-12-21Added some more stubs for FTA2Filippos Karapetis
2008-12-21- Added some stubs for the SAGA2 games dino and fta2Filippos Karapetis
2008-12-21Cleaned up the mess with game IDs and game types: removed game types, reduced...Filippos Karapetis
2008-12-19Removed the hasKey() hackery of my previous commit and used ConfMan.registerD...Filippos Karapetis
2008-12-12- Stop passing the scene clip rectangle around for no reasonFilippos Karapetis
2008-12-09Some more dirty rectangle fixes (some glitches still remain)Filippos Karapetis
2008-12-07More dirty rectangle related changes (dirty rectangle handling is still broken)Filippos Karapetis
2008-12-06- Prevented direct reference to the back buffer in many cases (apart from a f...Filippos Karapetis
2008-12-06CleanupFilippos Karapetis
2008-12-06All the screen drawing functions draw to the back buffer, so there is no poin...Filippos Karapetis
2008-12-06CleanupFilippos Karapetis
2008-11-29Remove warnings from NDS build.Robin Watts
2008-09-24Fix bugs #1981081: "ITE: No blinking disk icon" and #1971729: "IHNM: No Anima...Eugene Sandulenko
2008-09-05Hopefully fixed the chaos with the SAGA volume values. This also fixes the br...Filippos Karapetis
2008-08-16Fixed volume change after loading a game in SagaChristopher Page
2008-08-04Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,...Christopher Page
2008-08-01Added load confirmation dialog for IHNM, like in the original.Filippos Karapetis
2008-07-21Separated Speech from SFX in SAGA, improved configuration of SAGA sound setti...Christopher Page
2008-07-11SAGA works with new GMM implementationChristopher Page
2008-06-12SAGA: Fixed memory leaks in the SAGA engineChristopher Page
2008-06-03Initial WIP and still non-working code for the blinking save reminder icon (b...Filippos Karapetis
2008-05-26Code cleanup:Filippos Karapetis
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-09Added handling of home/end keys in input dialogs and properly filtered out no...Filippos Karapetis
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-12-23Disable voices when voice files do not exist (like the original interpreter d...Filippos Karapetis
2007-12-20Fix for bug #1851030 - "IHNM Spanish CD - Wrong Dialogs color"Filippos Karapetis
2007-12-20Removed clamp() and used the common CLIP template insteadFilippos Karapetis
2007-12-11Fix for bug #1848016 - "IHNM: Wrong Subtitles Color (Spanish)". The colors of...Filippos Karapetis
2007-10-28The palette of the boss screen (F9 key) in IHNM is set correctly nowFilippos Karapetis