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path: root/engines/saga/music.cpp
AgeCommit message (Expand)Author
2007-07-15ITE: looping of compressed digital music is now done by the respective compre...Filippos Karapetis
2007-07-15ITE: Music looping works now with compressed digital music. However, there's ...Filippos Karapetis
2007-07-14Fixed compilation.Torbjörn Andersson
2007-07-14Renamed a variable, so that it makes more senseFilippos Karapetis
2007-07-14Some more updates for looping of compressed digital music. It's still not wor...Filippos Karapetis
2007-07-14Cleanup of the digital music code. Now all kinds of music (uncompressed and c...Filippos Karapetis
2007-07-13Add TODO: music looping does not work with compressed digital musicFilippos Karapetis
2007-07-12Renamed a variable, so that it makes more senseFilippos Karapetis
2007-06-27Fix compiler warning.Travis Howell
2007-06-26Add support for compressed digital music in ITEFilippos Karapetis
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-14oops, openStreamFile of course uses milliseconds, not frames, for the playbac...Max Horn
2007-04-14Removed some leftoversMax Horn
2007-04-14Replaced the use of DigitalTrackInfo objects (which were being leaked, BTW) w...Max Horn
2007-02-25Fix looping for enchanced soundtracks.Eugene Sandulenko
2007-02-24Added numLoops parameter to DigitalTrackInfo::playMax Horn
2006-10-21cleanupMax Horn
2006-05-13extract GameDescriptions to separate files (this will help compress_saga tool...Andrew Kurushin
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-03-24fix ITE SUNSPOT music loopAndrew Kurushin
2006-03-02apply CYX mem-leak fix patchAndrew Kurushin
2006-02-11Moved engines to the new engines/ directoryMax Horn