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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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music.cpp
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Author
2007-07-15
ITE: looping of compressed digital music is now done by the respective compre...
Filippos Karapetis
2007-07-15
ITE: Music looping works now with compressed digital music. However, there's ...
Filippos Karapetis
2007-07-14
Fixed compilation.
Torbjörn Andersson
2007-07-14
Renamed a variable, so that it makes more sense
Filippos Karapetis
2007-07-14
Some more updates for looping of compressed digital music. It's still not wor...
Filippos Karapetis
2007-07-14
Cleanup of the digital music code. Now all kinds of music (uncompressed and c...
Filippos Karapetis
2007-07-13
Add TODO: music looping does not work with compressed digital music
Filippos Karapetis
2007-07-12
Renamed a variable, so that it makes more sense
Filippos Karapetis
2007-06-27
Fix compiler warning.
Travis Howell
2007-06-26
Add support for compressed digital music in ITE
Filippos Karapetis
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-14
oops, openStreamFile of course uses milliseconds, not frames, for the playbac...
Max Horn
2007-04-14
Removed some leftovers
Max Horn
2007-04-14
Replaced the use of DigitalTrackInfo objects (which were being leaked, BTW) w...
Max Horn
2007-02-25
Fix looping for enchanced soundtracks.
Eugene Sandulenko
2007-02-24
Added numLoops parameter to DigitalTrackInfo::play
Max Horn
2006-10-21
cleanup
Max Horn
2006-05-13
extract GameDescriptions to separate files (this will help compress_saga tool...
Andrew Kurushin
2006-04-29
Moved the AudioCDManager as well as class AudioStream and its (standard) subc...
Max Horn
2006-03-24
fix ITE SUNSPOT music loop
Andrew Kurushin
2006-03-02
apply CYX mem-leak fix patch
Andrew Kurushin
2006-02-11
Moved engines to the new engines/ directory
Max Horn
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