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path: root/engines/saga/resource.cpp
AgeCommit message (Expand)Author
2011-01-31SAGA: Rewrote the MacBinary resource loading codeFilippos Karapetis
2010-11-18ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avo...Max Horn
2010-10-24SAGA: replace Resource:loadResource malloc with ByteArray classAndrew Kurushin
2010-10-22SAGA: fix gcc size_t warnsAndrew Kurushin
2010-10-22SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_s...Andrew Kurushin
2010-09-28SAGA: Fix wrong logo animation in some versions of ITETorbjörn Andersson
2010-09-28SAGA: Fix an ITE intro regressionTorbjörn Andersson
2009-12-30Wrapped some IHNM-specific code around appropriate ifdef'sFilippos Karapetis
2009-12-27fix resource refactor regressionAndrew Kurushin
2009-12-04Fix warning.Johannes Schickel
2009-12-04Silenced GCC warnings.Torbjörn Andersson
2009-12-04refactor resource module:Andrew Kurushin
2009-11-25Cache resource file size to avoid excess file->size() calls.Eugene Sandulenko
2009-03-23Made the music and sound file names part of the class, instead of localTorbjörn Andersson
2009-03-08- Reworked the different file types a bitFilippos Karapetis
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
2009-01-06Fixed regression: the ITE Mac version works correctly againFilippos Karapetis
2009-01-04Improved handling of sound resourcesFilippos Karapetis
2009-01-02Wrapped more engine-specific code around appropriate ifdefsFilippos Karapetis
2008-12-29- Removed game sound information for sound types that it can be determined au...Filippos Karapetis
2008-12-29- IHNM Mac loads correctly againFilippos Karapetis
2008-12-29Silenced MSVC warningFilippos Karapetis
2008-12-25SAGA2 HRS resources should be loaded correctly nowFilippos Karapetis
2008-12-25- Implemented the SAGA2 resource loaderFilippos Karapetis
2008-12-22- Split the SAGA resource manager in 3 different ones, depending on the resou...Filippos Karapetis