Age | Commit message (Collapse) | Author |
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save/load mechanism in IHNM seems to be working correctly now (although it needs testing), however there are still some graphical glitches with the save/load dialogs. Also, moved some unfinished code for returning to the chapter selection screen to a more appropriate place
svn-id: r27542
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up correctly. Also, done some preliminary work on sfScriptGotoScene and changeScene to return to the character selection screen, but it's not right yet
svn-id: r27385
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and videos in IHNM should display correctly now
svn-id: r27338
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the skeleton for sfScriptStartVideo, sfScriptReturnFromVideo and sfScriptEndVideo opcodes
svn-id: r27145
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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validBGMaskPoint to scene.h and disabled some sanity checks to improve the speed of the pathfinding algorithm, after discussing with h00ligan
svn-id: r26789
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svn-id: r26772
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the original interpreter
svn-id: r26768
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svn-id: r26731
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parse graphics (ILBM, PBM) and audio (8SVX), thus replacing old decoding routines. SAGA and Parallaction have been adjusted to work with the new code.
svn-id: r26719
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tool to detect sound resource)
svn-id: r22433
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several errors where the format string didn't match the number of arguments to the call)
svn-id: r21141
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svn-id: r20582
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