Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-08-26 | One more place where music for chapter 6 shouldn't be played for now | Filippos Karapetis | |
svn-id: r28745 | |||
2007-08-26 | Don't play a music track when loading a saved game from chapter 6 in IHNM ↵ | Filippos Karapetis | |
for now either, until the cause for the incorrect music table for that chapter is found svn-id: r28744 | |||
2007-08-26 | The music table loaded for chapter 6 (final chapter) in IHNM is problematic, ↵ | Filippos Karapetis | |
so don't load any music for that chapter until the cause is found svn-id: r28743 | |||
2007-08-26 | Implemented some differences of IHNM in sfScriptDoAction. Now, some actions ↵ | Filippos Karapetis | |
on objects (like using the sarcophagus in Ellen's chapter) are done correctly svn-id: r28740 | |||
2007-08-25 | When sfMainMode is set, overwrite the stored panel mode | Filippos Karapetis | |
svn-id: r28731 | |||
2007-08-25 | The palette is set correctly now when chapter points change and a cutaway is up | Filippos Karapetis | |
svn-id: r28730 | |||
2007-08-25 | Stop showing actors before a scene's background is shown. Removed a relevant ↵ | Filippos Karapetis | |
hack svn-id: r28725 | |||
2007-08-24 | The frame count needs to be updated for cutaways without an animation bit as ↵ | Filippos Karapetis | |
well. Removed a hack for the nightfall scene in Benny's chapter svn-id: r28709 | |||
2007-08-24 | Updated some comments | Filippos Karapetis | |
svn-id: r28706 | |||
2007-08-23 | Added skeleton code for sfScriptFade. Work is still needed in Gfx::palFade ↵ | Filippos Karapetis | |
though, so it still doesn't work svn-id: r28702 | |||
2007-08-17 | Several bugfixes: | Filippos Karapetis | |
- The spiritual barometer display in IHNM is now updated only when necessary, to speed drawing up. This also corrects an issue where the spiritual barometer display was updated only after changing a scene - sf92 is sfDemoSetInteractive - It's now possible to use dashes and underscores in savegames - Screen fading when changing scenes is now done correctly: the interface will no longer be incorrectly briefly shown while the screen is fading to black - The interface mode is now correctly set in the non-interactive part of the IHNM demo - sfScriptGotoScene does not have a transition parameter, therefore that parameter has been removed svn-id: r28643 | |||
2007-08-13 | The sprite set by sfSetObjImage is assigned correctly now for IHNM. This ↵ | Filippos Karapetis | |
fixes several cases where objects with more than one frame were incorrectly displayed svn-id: r28571 | |||
2007-08-13 | Removed an obsolete TODO | Filippos Karapetis | |
svn-id: r28570 | |||
2007-08-02 | Text is cleared correctly in the IHNM demo help screen, when waiting for the ↵ | Filippos Karapetis | |
game to change the page automatically svn-id: r28407 | |||
2007-08-02 | The help screen in the IHNM demo is shown correctly now | Filippos Karapetis | |
svn-id: r28406 | |||
2007-08-02 | The help screens in the IHNM demo are shown a bit more correctly now, though ↵ | Filippos Karapetis | |
they're still buggy svn-id: r28399 | |||
2007-08-02 | Partially implemented opcodes 87, 88 and 89, used in the help system of the ↵ | Filippos Karapetis | |
IHNM demo. It's still buggy, though svn-id: r28398 | |||
2007-08-01 | The text of the psychic profile in IHNM is shown correctly now | Filippos Karapetis | |
svn-id: r28397 | |||
2007-08-01 | The psychic profile background is displayed correctly again | Filippos Karapetis | |
svn-id: r28380 | |||
2007-08-01 | Fix compiler warnings. | Travis Howell | |
svn-id: r28378 | |||
2007-07-31 | Some updates to the psychic profile in IHNM. sfPsychicProfileOff has been ↵ | Filippos Karapetis | |
enabled again svn-id: r28361 | |||
2007-07-31 | sfPsychicProfileOff is not used, therefore disable it to prevent it from ↵ | Filippos Karapetis | |
trying to clear the psychic profile again svn-id: r28359 | |||
2007-07-31 | Play MIDI music at the volume specified in the options screen | Filippos Karapetis | |
svn-id: r28348 | |||
2007-07-30 | sf92 is not null in the demo version of IHNM | Filippos Karapetis | |
svn-id: r28343 | |||
2007-07-30 | Correct the object sprites only in Ted's part of the IHNM demo | Filippos Karapetis | |
svn-id: r28339 | |||
2007-07-30 | It's now possible to exit from the psychic profile screen in IHNM | Filippos Karapetis | |
svn-id: r28325 | |||
2007-07-30 | Some corrections for the psychic profile screen in IHNM. The psychic profile ↵ | Filippos Karapetis | |
background drawing has been turned into an event, so actors and animations will no longer be incorrectly shown. Also, the incorrect text color has been fixed. The text position is still wrong, though, and it's currently not possible to exit the psychic profile screen svn-id: r28324 | |||
2007-07-30 | Initial support of the psychic profile in IHNM (still buggy) | Filippos Karapetis | |
svn-id: r28323 | |||
2007-07-30 | The actors at the end of Benny's part in the IHNM demo are no longer ↵ | Filippos Karapetis | |
incorrectly shown svn-id: r28322 | |||
2007-07-29 | Inventory icons in the IHNM demo are displayed correctly now | Filippos Karapetis | |
svn-id: r28313 | |||
2007-07-11 | IHNM: Narrowed down the places where the actors stop being drawn when ↵ | Filippos Karapetis | |
changing scenes svn-id: r28022 | |||
2007-07-08 | Reverted commit 27948. Cutaways in sfScriptGotoScene are cleared by calling ↵ | Filippos Karapetis | |
clearcutaway directly again, as calling it using an event does not clear the cutaway when it should (which caused problems in the character selection screen) svn-id: r27976 | |||
2007-07-07 | Clear the cutaway via an event in sfScriptGotoScene, instead of calling the ↵ | Filippos Karapetis | |
function directly svn-id: r27948 | |||
2007-07-07 | IHNM: Benny will no longer start walking backwards for a bit after talking ↵ | Filippos Karapetis | |
with the child via the monitor. This glitch occurs with the original interpreter as well svn-id: r27947 | |||
2007-07-06 | Modified ticksToMSec in IHNM, so that it waits for the correct amount of ↵ | Filippos Karapetis | |
time. Many animations which were not displayed quite right are fixed now, including some small syncing issues with video and sound in some places svn-id: r27939 | |||
2007-07-06 | IHNM: sf103 is sfQueueMusic. Now, when doing a good/bad deed in IHNM, the ↵ | Filippos Karapetis | |
music changes correctly svn-id: r27936 | |||
2007-07-05 | Implemented the rest of the differences of the sfScriptGotoScene opcode in IHNM | Filippos Karapetis | |
svn-id: r27916 | |||
2007-06-20 | Added a workaround in IHNM for the compact disk in Ellen's chapter | Filippos Karapetis | |
svn-id: r27557 | |||
2007-06-19 | When saving the game in IHNM after a chapter point change, the chapter point ↵ | Filippos Karapetis | |
change music will no longer be incorrectly saved, and the normal chapter music will be saved instead svn-id: r27545 | |||
2007-06-19 | The correct music track is now played when loading a game in IHNM. The ↵ | Filippos Karapetis | |
save/load mechanism in IHNM seems to be working correctly now (although it needs testing), however there are still some graphical glitches with the save/load dialogs. Also, moved some unfinished code for returning to the chapter selection screen to a more appropriate place svn-id: r27542 | |||
2007-06-19 | Removed obsolete comment | Filippos Karapetis | |
svn-id: r27541 | |||
2007-06-17 | Some more updates for saving/loading in IHNM | Filippos Karapetis | |
svn-id: r27512 | |||
2007-06-17 | More efforts to implement proper fade after cutaway. One little glitch is left. | Eugene Sandulenko | |
svn-id: r27502 | |||
2007-06-16 | IHNM: Added a temporary workaround for the nightfall scene in Ben's chapter | Filippos Karapetis | |
svn-id: r27438 | |||
2007-06-13 | IHNM: Fixed sfSetSpeechBox, now the dialog of Nimdok and Mengele will show ↵ | Filippos Karapetis | |
up correctly. Also, done some preliminary work on sfScriptGotoScene and changeScene to return to the character selection screen, but it's not right yet svn-id: r27385 | |||
2007-06-10 | Fixed an incorrect check in Script::finishDialog | Filippos Karapetis | |
svn-id: r27274 | |||
2007-06-10 | Fixed conversations in IHNM. Now, when a dialog option is selected, the ↵ | Filippos Karapetis | |
protagonist will say it out properly before we hear the other character's reply. Also, added some more code for sfScriptFade and made it a stub for now, as it still needs work svn-id: r27264 | |||
2007-06-07 | Implemented video playing for IHNM (still needs work). Also, updated a ↵ | Filippos Karapetis | |
comment regarding the intro svn-id: r27166 | |||
2007-06-06 | Implemented the sfGetMouseClicks and sfResetMouseClicks opcodes and created ↵ | Filippos Karapetis | |
the skeleton for sfScriptStartVideo, sfScriptReturnFromVideo and sfScriptEndVideo opcodes svn-id: r27145 | |||
2007-06-06 | Fixed the parameter order in sfScriptFade | Filippos Karapetis | |
svn-id: r27143 |