Age | Commit message (Expand) | Author |
2007-07-07 | Clear the cutaway via an event in sfScriptGotoScene, instead of calling the f... | Filippos Karapetis |
2007-07-07 | IHNM: Benny will no longer start walking backwards for a bit after talking wi... | Filippos Karapetis |
2007-07-06 | Modified ticksToMSec in IHNM, so that it waits for the correct amount of time... | Filippos Karapetis |
2007-07-06 | IHNM: sf103 is sfQueueMusic. Now, when doing a good/bad deed in IHNM, the mus... | Filippos Karapetis |
2007-07-05 | Implemented the rest of the differences of the sfScriptGotoScene opcode in IHNM | Filippos Karapetis |
2007-06-20 | Added a workaround in IHNM for the compact disk in Ellen's chapter | Filippos Karapetis |
2007-06-19 | When saving the game in IHNM after a chapter point change, the chapter point ... | Filippos Karapetis |
2007-06-19 | The correct music track is now played when loading a game in IHNM. The save/l... | Filippos Karapetis |
2007-06-19 | Removed obsolete comment | Filippos Karapetis |
2007-06-17 | Some more updates for saving/loading in IHNM | Filippos Karapetis |
2007-06-17 | More efforts to implement proper fade after cutaway. One little glitch is left. | Eugene Sandulenko |
2007-06-16 | IHNM: Added a temporary workaround for the nightfall scene in Ben's chapter | Filippos Karapetis |
2007-06-13 | IHNM: Fixed sfSetSpeechBox, now the dialog of Nimdok and Mengele will show up... | Filippos Karapetis |
2007-06-10 | Fixed an incorrect check in Script::finishDialog | Filippos Karapetis |
2007-06-10 | Fixed conversations in IHNM. Now, when a dialog option is selected, the prota... | Filippos Karapetis |
2007-06-07 | Implemented video playing for IHNM (still needs work). Also, updated a commen... | Filippos Karapetis |
2007-06-06 | Implemented the sfGetMouseClicks and sfResetMouseClicks opcodes and created t... | Filippos Karapetis |
2007-06-06 | Fixed the parameter order in sfScriptFade | Filippos Karapetis |
2007-06-06 | Implemented the sfScriptFade opcode | Filippos Karapetis |
2007-06-06 | Added sanity checks for hitzones in SAGA, after discussing with h00ligan and ... | Filippos Karapetis |
2007-06-05 | Avoid compiler warnings. | Travis Howell |
2007-06-05 | Add the hack for the staircase in the zeppelin in IHNM once more, apparently ... | Filippos Karapetis |
2007-06-05 | Check if a zone type is NULL for both ITE and IHNM, as it's done in the origi... | Filippos Karapetis |
2007-06-04 | IHNM: Add a temporary hack for the crash that occurs when climbing the stairc... | Filippos Karapetis |
2007-06-03 | The animation frame counter is updated correctly now, so all animations in IH... | Filippos Karapetis |
2007-06-03 | Opcode 11 is sfLockUser. Also updated Scene::getHeight() for this change. Now... | Filippos Karapetis |
2007-06-02 | Implemented the sfWaitFrames script function for IHNM. Many animations should... | Filippos Karapetis |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-28 | Changed the frameOffset sanity check in Script::sfPlaceActor to throw a warni... | Filippos Karapetis |
2006-05-13 | extract GameDescriptions to separate files (this will help compress_saga tool... | Andrew Kurushin |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |