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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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sthread.cpp
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Author
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-04-11
SAGA: changed _threadList back to a list of ScriptThread objs, instead of ptr...
Max Horn
2009-04-11
Plugged memory leak introduced with rev #39934
Filippos Karapetis
2009-04-11
Changed ScriptThreadList to hold a list of pointers, not a list of instances....
Filippos Karapetis
2009-04-11
Removed move SortedList methods
Filippos Karapetis
2009-04-11
SAGA: Stop needlessly using operator*() and operator->() (many of the resulti...
Max Horn
2009-02-20
Fixed a nasty regression from the script system rewrite (commit #35670), whic...
Filippos Karapetis
2009-01-02
Rewrote the SAGA script system to use an opcode table, like in other engines
Filippos Karapetis
2008-12-21
Cleaned up the mess with game IDs and game types: removed game types, reduced...
Filippos Karapetis
2008-11-16
Fixed various g++ warnings ("format not a string literal and no format argume...
Johannes Schickel
2008-05-26
Code cleanup:
Filippos Karapetis
2008-02-23
Stop printing opcodes in the debug console
Filippos Karapetis
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-09-23
Moved MemoryStreamEndian from Saga to Common.
Eugene Sandulenko
2007-06-10
Fixed conversations in IHNM. Now, when a dialog option is selected, the prota...
Filippos Karapetis
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2006-05-13
extract GameDescriptions to separate files (this will help compress_saga tool...
Andrew Kurushin
2006-03-28
Renamed various container isEmpty() methods to empty() to match STL conventions
Max Horn
2006-03-08
Fixed tons of format string warnings for debug/error calls (including several...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn