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2007-11-16Changed Audio::makeADPCMStream so that the stream passed to it can ↵Max Horn
automatically be disposed svn-id: r29517
2007-11-12Added a workaround for a problematic object in Gorrister's chapter (Edna's key)Filippos Karapetis
svn-id: r29486
2007-11-11Don't draw objects with negative x/y values. Now, "ghost" objects are no ↵Filippos Karapetis
longer created in the top left corner of the screen when picked up/used. The creation of such ghost objects is a script bug which exists in the original interpreter of IHNM as well. Also, removed a relevant workaround for the note in the first screen of Gorrister's chapter, as it's no longer needed svn-id: r29477
2007-11-09Added a workaround for a bug in the original game scripts of IHNM with Edna, ↵Filippos Karapetis
when the knife is used with her. Fixes bug #1826871 - "IHNM: Edna's got two hearts but loves to be on the hook" svn-id: r29461
2007-11-08Fixing compilation for me by giving that file a closing newlineSven Hesse
svn-id: r29457
2007-11-08Some tweaks to actorWalkTo() and actorEndWalk(). Also, moved all the actor ↵Filippos Karapetis
pathfinding calculation code to a new file svn-id: r29455
2007-11-08Slight fix for off screen path calculationFilippos Karapetis
svn-id: r29454
2007-11-05Several subtitles-related IHNM fixes. Still not perfect.Eugene Sandulenko
svn-id: r29427
2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
svn-id: r29386
2007-11-01It's now possible to exit the screens with Gorrister's heart in IHNM ↵Filippos Karapetis
normally (i.e by walking to the exit, not using it) - like the original svn-id: r29349
2007-10-31Fix for bug #1800147 - "ITE: Scummvm exits with Audio warnings"Filippos Karapetis
svn-id: r29345
2007-10-30The cause for bug #1804403 - "IHNM/ITE: Error loading Game resources ↵Filippos Karapetis
(fs-node regression)" was fixed with commits #29327, #29328, #29329. Removed unneeded Amiga-specific code, which should finally fix this bug svn-id: r29331
2007-10-28The palette of the boss screen (F9 key) in IHNM is set correctly nowFilippos Karapetis
svn-id: r29279
2007-10-28Fixed typoFilippos Karapetis
svn-id: r29276
2007-10-28CleanupFilippos Karapetis
svn-id: r29275
2007-10-28CleanupFilippos Karapetis
svn-id: r29274
2007-10-28Cleanup of the engine detection code. Possibly fixes bug #1804403 - ↵Filippos Karapetis
"IHNM/ITE: Error loading Game resources (fs-node regression)" svn-id: r29273
2007-10-27The options panel in IHNM is now shown and functioning correctly when it's ↵Filippos Karapetis
opened during a character's speech svn-id: r29266
2007-10-27Added a workaround for an incorrect hitzone in IHNM, (Gorrister's chapter). ↵Filippos Karapetis
Now, the graffiti to the left in the toilet screen can be examined correctly. Also, performed some clean-up svn-id: r29264
2007-10-22Added a workaround for a script bug in IHNM, which occurs in the original as ↵Filippos Karapetis
well. An invisible note will no longer be created in the top left corner of the screen, when the note in the first screen of Gorrister's chapter is read svn-id: r29247
2007-10-22When skipping a video from the introduction of IHNM, the screen fades out ↵Filippos Karapetis
before skipping, like in the original svn-id: r29246
2007-10-06Removed the MD5 check of sfx.res for the English version of IHNM, since ↵Filippos Karapetis
there are two English versions of the game with a different sfx.res file. Closes bug #1800226 - "IHNM: unsupported version" svn-id: r29156
2007-09-30Show the cursor when opening the options screen. Also, fixed a regression ↵Filippos Karapetis
with some strings in the game interface svn-id: r29151
2007-09-30Of course, that also means that 'slot' should be 3 characters, not 2.Torbjörn Andersson
svn-id: r29150
2007-09-30Terminate the string used to hold the save slot number, or strange things mayTorbjörn Andersson
happen. (In my case, it was looking for slot 10, 20, 30, ... instead of the correct 1, 2, 3...) svn-id: r29149
2007-09-30Some updates to the hard coded strings of the Spanish version of IHNM ↵Filippos Karapetis
(thanks jvprat) svn-id: r29148
2007-09-30Fixed the placement of the save game reminder icon in IHNMFilippos Karapetis
svn-id: r29147
2007-09-30Removed all the unneeded hard coded strings from the Italian fan translation ↵Filippos Karapetis
of IHNM, added the hard coded strings of the Spanish version of IHNM svn-id: r29146
2007-09-30IHNM does not have excuse textsFilippos Karapetis
svn-id: r29145
2007-09-30Fixed bug #1804805 - "IHNM: crash/glitch with italian fan patch"Filippos Karapetis
Added the Italian fan translation of IHNM, created a workaround for invalid string data in the Italian fan translation and added some hard coded strings which are changed in the original game executable with the Italian fan translation patch svn-id: r29134
2007-09-29When skipping the IHNM intro, skip all the way to the character selectionTorbjörn Andersson
screen. svn-id: r29129
2007-09-29As far as I can tell, there's no point in setting sceneSkipTarget to true here.Torbjörn Andersson
There are no other scenes before it. svn-id: r29128
2007-09-29Allow the user to change scalers, fullscreen mode, etc. without terminating theTorbjörn Andersson
IHNM intro. In other words, don't terminate the intro just because the user presses a modifier key. The original didn't either. svn-id: r29127
2007-09-23remove _saveMarks from SAGA load and save implementationAndrew Kurushin
svn-id: r29053
2007-09-23Moved MemoryStreamEndian from Saga to Common.Eugene Sandulenko
svn-id: r29038
2007-09-22Fix for bug #1800276 - "IHNM: Problem in saving". A bug in the logic of the ↵Filippos Karapetis
save slot allocation algorithm became apparent with the FS node merge. It should be working correctly now svn-id: r29031
2007-09-22Added a workaround for a bug with Gorrister's heart, which exists in the ↵Filippos Karapetis
original game scripts of IHNM svn-id: r29024
2007-09-19Modified patch #1738058: "Action recorder".Eugene Sandulenko
svn-id: r28968
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-19Updated information about some global flags in IHNMFilippos Karapetis
svn-id: r28961
2007-09-19Removed a variable initialization out of a while loopFilippos Karapetis
svn-id: r28959
2007-09-19Fixed regression: The ITE intro is shown correctly againFilippos Karapetis
svn-id: r28958
2007-09-18Fixed some glitches which occured when closing the psychic profile in IHNMFilippos Karapetis
svn-id: r28953
2007-09-18Code formatting fixesMax Horn
svn-id: r28945
2007-09-18Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break ↵Max Horn
compilation on some ports) svn-id: r28944
2007-09-18Fixed the font height of the text in the help screens of the IHNM demo. ↵Filippos Karapetis
Clean-up of some opcodes svn-id: r28940
2007-09-18Fixed Ellen's state when loading a saved game in her chapterFilippos Karapetis
svn-id: r28938
2007-09-18Gfx::palFade is implemented properly nowFilippos Karapetis
svn-id: r28937
2007-09-18Fix for bug #1796045 - "IHNM: Spanish font wrong"Filippos Karapetis
svn-id: r28936
2007-09-17Added a debug command for font mappingFilippos Karapetis
svn-id: r28935