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AgeCommit message (Expand)Author
2009-08-18Applied agent-q's patch to the SAGA pathfinding code for all platforms - x an...Filippos Karapetis
2009-08-17Put back the code for playing external digital music, used by the MIDI enhanc...Filippos Karapetis
2009-08-17Slight cleanup to makeLinearDiskStream interface.Johannes Schickel
2009-08-17- Removed the custom DigitalMusicInputStream used in SAGA for the digital mus...Filippos Karapetis
2009-08-17Simplified the sound playing code by removing the boolean variables for signe...Filippos Karapetis
2009-08-17Ignore speech and sound effect samples with unknown compression, instead of t...Filippos Karapetis
2009-08-17Made sound effect playing code consistent for compressed and uncompressed sou...Filippos Karapetis
2009-08-17CleanupFilippos Karapetis
2009-08-12Put some more IHNM / SAGA2 specific code into compile guards.Johannes Schickel
2009-07-27Fix bug #2827459 "ITE: Ingame GUI does not list slots 96-99", by defining in ...Johannes Schickel
2009-07-25Move the event recorder to its own class (EventRecoder inside common/EventRec...Johannes Schickel
2009-07-24Removed unused variable.Torbjörn Andersson
2009-07-24SAGA: Instead of trying to detect duplicate glyphs,Willem Jan Palenstijn
2009-07-11Fix oversight in r42361 and also handle consecutive copied characters in SAGA.Willem Jan Palenstijn
2009-07-11Fix SAGA outline generation algorithm for charactersWillem Jan Palenstijn
2009-06-12* Moved the updated IFF code from Parallaction to common/Nicola Mettifogo
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of cha...Max Horn
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-05-21Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're...Filippos Karapetis
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...Max Horn
2009-05-01SAGA: move Actor::_pathList into a Common::Array<Point>Andrew Kurushin
2009-05-01SAGA: fix SAGA_DEBUG&ACTOR_DEBUG enabled compilation; move Actor::_debugPoint...Andrew Kurushin
2009-04-28SAGA: turned Actor::_pathNodeList into a Common::Array<PathNode>; likewise fo...Max Horn
2009-04-28SAGA: Moved some code from actor.h to actor.cpp; replaced Actor::_pathDirecti...Max Horn
2009-04-11SAGA: changed _threadList back to a list of ScriptThread objs, instead of ptr...Max Horn
2009-04-11SAGA: Simplified Scene::skipScene, changed loadScene to take a LoadSceneParam...Max Horn
2009-04-11When dragging the save/load dialog's scrollbar handle past the top of theTorbjörn Andersson
2009-04-11Committed my patch for bug #2748110 ("IHNM: Fade glitch when Benny fallsTorbjörn Andersson
2009-04-11Plugged another memory leak introduced with rev #39934Filippos Karapetis
2009-04-11Plugged memory leak introduced with rev #39934Filippos Karapetis
2009-04-11Changed ScriptThreadList to hold a list of pointers, not a list of instances....Filippos Karapetis
2009-04-11Removed unused (and wrong) code for IHNMFilippos Karapetis
2009-04-11Got rid of SortedListFilippos Karapetis
2009-04-11Fix compilationWillem Jan Palenstijn
2009-04-11Fixed compilation (hopefully)Filippos Karapetis
2009-04-11Removed all but one of the functions of the SortedList, apart from the custom...Filippos Karapetis
2009-04-11Removed move SortedList methodsFilippos Karapetis
2009-04-11SAGA: Fix yet another mistake in the revised dirty rect code *sigh*Max Horn
2009-04-11SAGA: Got rid of some more SortedList methodsMax Horn
2009-04-11SAGA: Stop needlessly using operator*() and operator->() (many of the resulti...Max Horn
2009-04-11SAGA: Removed some dead/obsolete codeMax Horn
2009-04-10Added a new console command, "wake_up_threads", which can wake up threads tha...Filippos Karapetis
2009-04-10Removed obsolete TODOFilippos Karapetis
2009-04-09SAGA: Make the dirty rect handling here match the one in the GUI code (some m...Max Horn
2009-04-09Sort the list of savegames. (I suppose this fix, or a better one, should goTorbjörn Andersson
2009-03-24Fixed a regression of commit #35473. Fixes bug #2703595 - "ITE: Crash when cl...Filippos Karapetis
2009-03-24Make sure that the currently buggy dirty rectangle handling code is not used....Filippos Karapetis
2009-03-24Finally fixed the Valgrind warning that was confusing me so yesterday.Torbjörn Andersson
2009-03-23Made the music and sound file names part of the class, instead of localTorbjörn Andersson