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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
Age
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Author
2008-12-22
Correct comment.
Travis Howell
2008-12-22
Added Smacker support for the introduction and ending videos of FTA2
Filippos Karapetis
2008-12-21
Added some more stubs for FTA2
Filippos Karapetis
2008-12-21
- Added some stubs for the SAGA2 games dino and fta2
Filippos Karapetis
2008-12-21
Cleaned up the mess with game IDs and game types: removed game types, reduced...
Filippos Karapetis
2008-12-20
Partial fix for bug #2453189 - "ITE: mass adding results in incorrect targets...
Filippos Karapetis
2008-12-20
Fixed bug #2453183 - "IHNM: mass adding results in incorrect targets"
Filippos Karapetis
2008-12-19
Removed defaults which are set in base/commandLine.cpp
Filippos Karapetis
2008-12-19
Removed the hasKey() hackery of my previous commit and used ConfMan.registerD...
Filippos Karapetis
2008-12-19
Fixed bug #2424530 - "IHNM: SFX are no longer played", by assigning correct d...
Filippos Karapetis
2008-12-12
Fixed a regression of commit #34458. Sound data for compressed sounds was rea...
Filippos Karapetis
2008-12-12
Fixed a regression in my last commit where some sprites were not clipped corr...
Filippos Karapetis
2008-12-12
- Stop passing the scene clip rectangle around for no reason
Filippos Karapetis
2008-12-11
Fixed detection of voice files.
Torbjörn Andersson
2008-12-10
Some more dirty rectangle fixes, only 2 known glitches are left
Filippos Karapetis
2008-12-09
Some more dirty rectangle fixes (some glitches still remain)
Filippos Karapetis
2008-12-08
Some more dirty rectangle changes (still incomplete)
Filippos Karapetis
2008-12-08
More dirty rectangle related changes
Filippos Karapetis
2008-12-07
Set full screen refresh when an animation frame or the psychic profile is shown
Filippos Karapetis
2008-12-07
More dirty rectangle related changes (dirty rectangle handling is still broken)
Filippos Karapetis
2008-12-07
Fixed typo
Filippos Karapetis
2008-12-07
Some dirty rectangle related code
Filippos Karapetis
2008-12-07
Disable unused code
Filippos Karapetis
2008-12-07
Disabled more debug code
Filippos Karapetis
2008-12-06
- Prevented direct reference to the back buffer in many cases (apart from a f...
Filippos Karapetis
2008-12-06
Cleanup
Filippos Karapetis
2008-12-06
Fixed compilation when SAGA_DEBUG is defined
Filippos Karapetis
2008-12-06
Also remove explicit surface passing to IsoMap::draw()
Filippos Karapetis
2008-12-06
All the screen drawing functions draw to the back buffer, so there is no poin...
Filippos Karapetis
2008-12-06
Cleanup
Filippos Karapetis
2008-12-05
Removed unused variable
Filippos Karapetis
2008-12-05
Removed more unneeded test code
Filippos Karapetis
2008-12-04
Cleanup
Filippos Karapetis
2008-12-04
Do not redraw the whole scene if an overlay is drawn above it
Filippos Karapetis
2008-12-04
Removed more test code and performed some cleanup
Filippos Karapetis
2008-12-04
Disabled all the test functions in SAGA. They can be enabled again by definin...
Filippos Karapetis
2008-12-03
Fix compiler warning
Max Horn
2008-11-29
Remove warnings from NDS build.
Robin Watts
2008-11-23
Corrected wrong extended characters provided in the translated hardcoded stri...
Filippos Karapetis
2008-11-18
Cleanup
Filippos Karapetis
2008-11-16
Fixed various g++ warnings ("format not a string literal and no format argume...
Johannes Schickel
2008-11-14
Committed my patch #2123680 "SDL: Backend transaction / rollback support".
Johannes Schickel
2008-11-14
Some corrections, based on observations from bug report #2284298 - "SAGA: Com...
Filippos Karapetis
2008-11-14
Reverted change I accidentally made to the SAGA engine when committing the SCUMM
Torbjörn Andersson
2008-11-14
Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get
Torbjörn Andersson
2008-11-14
Fixing compilation
Sven Hesse
2008-11-14
Cleanup and simplification of the resource loading code
Filippos Karapetis
2008-11-13
Fix for bug #2277597 - "ITE: Classic Mac alternate md5sums / Voices not detec...
Filippos Karapetis
2008-11-13
Fixed crash when returning to launcher from the GMM
Filippos Karapetis
2008-11-13
Added better checks for the current music status in pauseEngineIntern()
Filippos Karapetis
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