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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
Age
Commit message (
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Author
2009-01-06
Sound in the old Mac Guild version of ITE is correct again
Filippos Karapetis
2009-01-06
Cleanup, and follow code formatting convention (indentation) for switch state...
Filippos Karapetis
2009-01-06
The Mac version and Mac demo of ITE no longer crash on exit
Filippos Karapetis
2009-01-06
Fixed regression: the ITE Mac version works correctly again
Filippos Karapetis
2009-01-04
Got rid of explicit game sound info
Filippos Karapetis
2009-01-04
Improved handling of sound resources
Filippos Karapetis
2009-01-03
Typo
Filippos Karapetis
2009-01-03
Simplified the Smacker video playing code for FTA2
Filippos Karapetis
2009-01-02
Split the script module into two parts, for SAGA1 and SAGA2 games
Filippos Karapetis
2009-01-02
Wrapped more engine-specific code around appropriate ifdefs
Filippos Karapetis
2009-01-02
Wrapped SAGA 2 game entries around appropriate defines
Filippos Karapetis
2009-01-02
Let compiled subengines be visible in About dialog.
Eugene Sandulenko
2009-01-02
- Split the IHNM script functions into a different file
Filippos Karapetis
2009-01-02
Rewrote the SAGA script system to use an opcode table, like in other engines
Filippos Karapetis
2009-01-01
Simplified sound resource loading
Filippos Karapetis
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-12-31
Proper fix for non-interactive ITE demos (the previous one was affecting spri...
Filippos Karapetis
2008-12-31
Several fixes and cleanup for sound resource loading. Sound information for s...
Filippos Karapetis
2008-12-31
Preliminary Shorten audio support for SAGA 2 games. It's still very wrong and...
Filippos Karapetis
2008-12-29
- Removed game sound information for sound types that it can be determined au...
Filippos Karapetis
2008-12-29
- IHNM Mac loads correctly again
Filippos Karapetis
2008-12-29
Silenced MSVC warning
Filippos Karapetis
2008-12-26
Added const keyword to static data.
Johannes Schickel
2008-12-26
The verb<->textId assignment is needed only for ITE
Filippos Karapetis
2008-12-25
Made Engine::_timer protected
Max Horn
2008-12-25
Pushing down some header deps (on common/system.h, mostly)
Max Horn
2008-12-25
Fixed warning
Max Horn
2008-12-25
Slight cleanup
Filippos Karapetis
2008-12-25
SAGA2 HRS resources should be loaded correctly now
Filippos Karapetis
2008-12-25
Cleanup
Filippos Karapetis
2008-12-25
Oops
Filippos Karapetis
2008-12-25
- Implemented the SAGA2 resource loader
Filippos Karapetis
2008-12-24
Slight cleanup
Filippos Karapetis
2008-12-23
Fixed warning.
Johannes Schickel
2008-12-23
Some initial code for HRS resource loading
Filippos Karapetis
2008-12-23
Enumerated the different actor directions and fixed spelling
Filippos Karapetis
2008-12-23
Fixed bug #1970191 - "IHNM: Psychic Profile problem"
Filippos Karapetis
2008-12-22
logicalWidth -> width
Filippos Karapetis
2008-12-22
Fixed GCC warning.
Torbjörn Andersson
2008-12-22
Added game ID checks for the ITE puzzle in some places that I've missed
Filippos Karapetis
2008-12-22
- Split the SAGA resource manager in 3 different ones, depending on the resou...
Filippos Karapetis
2008-12-22
Correct comment.
Travis Howell
2008-12-22
Added Smacker support for the introduction and ending videos of FTA2
Filippos Karapetis
2008-12-21
Added some more stubs for FTA2
Filippos Karapetis
2008-12-21
- Added some stubs for the SAGA2 games dino and fta2
Filippos Karapetis
2008-12-21
Cleaned up the mess with game IDs and game types: removed game types, reduced...
Filippos Karapetis
2008-12-20
Partial fix for bug #2453189 - "ITE: mass adding results in incorrect targets...
Filippos Karapetis
2008-12-20
Fixed bug #2453183 - "IHNM: mass adding results in incorrect targets"
Filippos Karapetis
2008-12-19
Removed defaults which are set in base/commandLine.cpp
Filippos Karapetis
2008-12-19
Removed the hasKey() hackery of my previous commit and used ConfMan.registerD...
Filippos Karapetis
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