aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/detection_tables.h
AgeCommit message (Collapse)Author
2011-03-28SCI: Add detection entry for my GK1 floppy version.Johannes Schickel
2011-03-20SCI: Disabled the BTTR entry for LSL1 Amigamd5
This version it contains a broken resource.002 file inside disk 3, which contains a large chunk of zeros and several broken resources (e.g. pic 250 and views 250 and 251).
2011-03-13SCI: Added another version of QFG1 / Hero's Quest (bug #3206006)md5
2011-02-28SCI: Added CD flags to the CD versions of LSL6md5
2011-02-27SCI: Fixed GUI option flags for PQ:SWATmd5
2011-02-27SCI: Detect the version of PQ SWAT from gog.comLars Skovlund
2011-02-22SCI: Fixed the detection entries for PQ4CD and QFG4CDmd5
2011-02-16SCI: Fix Mixed-Up Mother Goose FM TownsMatthew Hoops
Thanks to alexbevi
2011-02-13SCI: Add detection for GK2 MacMatthew Hoops
2011-02-11SCI: Fix platform for the GK2 demo, videos will now playMatthew Hoops
svn-id: r55885
2011-02-08SCI: Add detection for Freddy Pharkas MacMatthew Hoops
svn-id: r55828
2011-02-05SCI: Oops, fix compilationMatthew Hoops
svn-id: r55782
2011-02-05SCI: Add detection for Phantasmagoria MacMatthew Hoops
svn-id: r55779
2011-02-04COMMON: Only take the md5 of the resource fork data sectionMatthew Hoops
Since various apps can modify the type/creator of the files, we can't rely on the header of the resource fork to take the md5. I've therefore also recalculated all of the detector entries (all 5 of them) that use the Mac resource fork code. svn-id: r55764
2011-01-04SCI: Moved the "SCI" bit to the extras field, to preserve the original ↵Filippos Karapetis
naming of the games svn-id: r55119
2011-01-04SCI: Some changes to the naming scheme of some gamesFilippos Karapetis
- For remakes like KQ1, KQ4 and LSL1, the "SCI remake" bit has been moved to the game description (as it's part of the description, not the extras) - The "VGA" bit has been removed from the extras. Only the "EGA" bit remains for EGA versions, to distinguish them from their VGA counterparts, when they exist svn-id: r55115
2010-12-19SCI: Added another English version of QFG3 (bug #3125559)Filippos Karapetis
svn-id: r54962
2010-11-25SCI: Remove the Windows versions of Freddy Pharkas. This one has an ↵Filippos Karapetis
alternative sound track, but it's handled in a different manner svn-id: r54474
2010-11-25SCI: Fixed compilationFilippos Karapetis
svn-id: r54473
2010-11-25SCI: added Windows entries for all games with alternate GM tracksFilippos Karapetis
These are the CD versions of EcoQuest, Jones, KQ5, Pharkas and SQ4 Also, added AGDF_CD to all CD versions that have corresponding floppy versions svn-id: r54472
2010-11-25SCI: Added support for the alternative GM tracks of the Windows version of ↵Filippos Karapetis
KQ5CD (bug #3041239) Note that the empty GM track for the Sierra logo makes the game hang, so the MT-32 track is used, which sounds awful svn-id: r54464
2010-11-23SCI: Added entries for the GOG versions of Phantasmagoria 1 and 2 (patch ↵Filippos Karapetis
#3112884) svn-id: r54427
2010-11-19SCI: Added KQ4 Atari ST version from bug report #3110941Filippos Karapetis
svn-id: r54360
2010-11-09SCI3: Removed detection and any possible support of Shivers 2Filippos Karapetis
Shivers 2 doesn't contain SCI scripts. The whole game logic has been reimplemented from SCI in native code placed in DLL files. Each room has its own DLL file, and some SCI functions have been reimplemented/rewritten for this purpose in native code. The game and demo have all the resources of a SCI game, apart from the SCI scripts themselves. Thus, they cannot be directly supported, unless their whole room logic is rewritten from scratch, which classifies Shivers 2 as "not SCI" svn-id: r54173
2010-11-09SCI: Some slight work on SCI3Filippos Karapetis
- Enabled the SCI3 game entries for testing purposes - The resource manager is initialized fully now (with a slight hack) - Added a hack for the demo of Shivers 2 (which seemingly has no scripts or vocabularies) - The engine will stop before parsing any game scripts in SCI3 games, and opens the console for resource manager-related functionality svn-id: r54167
2010-10-30SCI: add Russian SQ4 & SQ5Andrew Kurushin
svn-id: r53955
2010-10-28SCI: Fixed a detection entry of Hoyle 1 (bug report #3090841)Filippos Karapetis
svn-id: r53913
2010-10-23SCI: Added the Spanish version of SQ5 from bug report #3090664Filippos Karapetis
svn-id: r53742
2010-10-20SCI: removing "german" laura bow 1Martin Kiewitz
the version released in Germany was/is 100% english-only svn-id: r53657
2010-10-16SCI: Add The Black Cauldron (fan game)Matthew Hoops
svn-id: r53547
2010-10-13SCI: Add detection for Hoyle4 MacMatthew Hoops
svn-id: r53397
2010-10-03SCI: Added detection entry for KQ5/PC-98 (bug report #3073583)Filippos Karapetis
svn-id: r53005
2010-09-11SCI: Add 1.2M version of KQ5 EGA (0.000.055).Johannes Schickel
svn-id: r52679
2010-09-04SCI: Janitorial - fixed spaces and typosFilippos Karapetis
svn-id: r52527
2010-09-04SCI: Added another version of Hoyle 3 (bug report #3038837)Filippos Karapetis
svn-id: r52526
2010-08-31SCI: Added the Italian version of QFG3 (bug #3053457)Filippos Karapetis
svn-id: r52478
2010-08-27SCI: adding kq4 0.247Martin Kiewitz
svn-id: r52412
2010-08-25SCI: Make use of new ADGF_PIRATED flagEugene Sandulenko
svn-id: r52385
2010-08-25SCI: md5s from Bug #3049193Eugene Sandulenko
svn-id: r52380
2010-08-24SCI: added another version of Hoyle 1 (bug report #3052366)Filippos Karapetis
svn-id: r52350
2010-08-23SCI: multiple changes for mother goose vgaMartin Kiewitz
which is sci1 and sci1.1 fixes bug #3051145 - separating this mother goose from ega and sci2.1 - adding workaround when restoring saved games in these games, games try to calculate restored savedgameid instead of looking it up, we patch this code out and also set the global to the current savedgameid - adding workaround for scripts checking savedgameid to be below 13 (our savedgameids begin at 100 now) - changing official range for savedgameids from 1000->1999 to 100->199, otherwise mother goose would have required much larger patches and this range should be fine even if we replace savedgame dialogs later svn-id: r52301
2010-08-21SCI: Added a detection entry for LSL5 (bug report #3049771)Filippos Karapetis
svn-id: r52250
2010-08-20Fixed bug #3049361 - "Hoyle4: Game is falsely detected as DEMO"Filippos Karapetis
svn-id: r52236
2010-08-17SCI: Added another French version of LSL3Filippos Karapetis
svn-id: r52170
2010-08-17SCI: Added the EGA version of SQ4Filippos Karapetis
svn-id: r52169
2010-08-17SCI: Added another EGA version of KQ5Filippos Karapetis
svn-id: r52168
2010-08-17SCI: Added another EGA version of LongbowFilippos Karapetis
svn-id: r52167
2010-08-17SCI: Added the EGA version of PQ3Filippos Karapetis
svn-id: r52166
2010-08-17SCI: Added the EGA version of Space Quest IFilippos Karapetis
svn-id: r52165
2010-08-17SCI: Added the EGA version of LSL5Filippos Karapetis
svn-id: r52164