Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-04-29 | SCI: Add the French floppy version of SQ4 (bug #3515247) | Filippos Karapetis | |
2012-03-25 | GUI: Change the undithering checkbox to be an engine-specific option | Filippos Karapetis | |
2012-03-19 | SCI: Add per-game GUI option support. | Filippos Karapetis | |
2012-03-13 | SCI: Add detection entry for KQ6 French DOS Floppy. | D G Turner | |
See bug #3503425. | |||
2011-11-17 | SCI: Add newline back to get rid of the warning. | Alyssa Milburn | |
2011-11-16 | SCI: Add support for slater mac | Matthew Hoops | |
2011-11-16 | LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) | Strangerke | |
2011-11-05 | SCI: add Japanese MUMG detection entry and adapt Fm-Towns sound driver | athrxx | |
2011-11-01 | SCI: add Japanese detection entry for KQ5 FM-Towns and fix audio language ↵ | athrxx | |
handling | |||
2011-10-24 | SCI: Add GUIO_EGAUNDITHER based on Sierra Games Versions | Strangerke | |
Thanks [md5] for the link | |||
2011-10-24 | LAUNCHER: Add GUIO_NOASPECT to SCI | Strangerke | |
Thanks [md5] for the help | |||
2011-10-23 | AD: Switched rest of the engines to new GUIO | Eugene Sandulenko | |
2011-10-18 | SCI: Added the GOG version of GK2, and fixed some GUI flags | Filippos Karapetis | |
2011-10-16 | SCI: Moved the Hi-res description for LSL6 hi-res in the extras field | Filippos Karapetis | |
2011-09-10 | SCI: Added another EGA version of Castle of Dr. Brain (bug #3405307) | Filippos Karapetis | |
2011-08-25 | SCI: Added the German CD version of PQ4 (bug report #3392955) | Filippos Karapetis | |
2011-07-10 | SCI: Added Missing Detection Entry for "Slater And Charlie Go Camping" | D G Turner | |
This should fix bug #3359182 ("Game not found by 1.3.0") | |||
2011-06-25 | SCI: Added the Mac versions of LSL1, LSL5 and Dr. Brain 1 | Filippos Karapetis | |
Taken from bug reports #3328251, #3328262 and #3328257. Thanks to omer_mor for reporting these | |||
2011-06-22 | SCI: Mark sq6 as a CD game | Max Horn | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-06-16 | SCI: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
SCI32 games | |||
2011-06-11 | SCI: Added the Spanish version of EcoQuest 2 (bug #3313962) | md5 | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-03-28 | SCI: Add detection entry for my GK1 floppy version. | Johannes Schickel | |
2011-03-20 | SCI: Disabled the BTTR entry for LSL1 Amiga | md5 | |
This version it contains a broken resource.002 file inside disk 3, which contains a large chunk of zeros and several broken resources (e.g. pic 250 and views 250 and 251). | |||
2011-03-13 | SCI: Added another version of QFG1 / Hero's Quest (bug #3206006) | md5 | |
2011-02-28 | SCI: Added CD flags to the CD versions of LSL6 | md5 | |
2011-02-27 | SCI: Fixed GUI option flags for PQ:SWAT | md5 | |
2011-02-27 | SCI: Detect the version of PQ SWAT from gog.com | Lars Skovlund | |
2011-02-22 | SCI: Fixed the detection entries for PQ4CD and QFG4CD | md5 | |
2011-02-16 | SCI: Fix Mixed-Up Mother Goose FM Towns | Matthew Hoops | |
Thanks to alexbevi | |||
2011-02-13 | SCI: Add detection for GK2 Mac | Matthew Hoops | |
2011-02-11 | SCI: Fix platform for the GK2 demo, videos will now play | Matthew Hoops | |
svn-id: r55885 | |||
2011-02-08 | SCI: Add detection for Freddy Pharkas Mac | Matthew Hoops | |
svn-id: r55828 | |||
2011-02-05 | SCI: Oops, fix compilation | Matthew Hoops | |
svn-id: r55782 | |||
2011-02-05 | SCI: Add detection for Phantasmagoria Mac | Matthew Hoops | |
svn-id: r55779 | |||
2011-02-04 | COMMON: Only take the md5 of the resource fork data section | Matthew Hoops | |
Since various apps can modify the type/creator of the files, we can't rely on the header of the resource fork to take the md5. I've therefore also recalculated all of the detector entries (all 5 of them) that use the Mac resource fork code. svn-id: r55764 | |||
2011-01-04 | SCI: Moved the "SCI" bit to the extras field, to preserve the original ↵ | Filippos Karapetis | |
naming of the games svn-id: r55119 | |||
2011-01-04 | SCI: Some changes to the naming scheme of some games | Filippos Karapetis | |
- For remakes like KQ1, KQ4 and LSL1, the "SCI remake" bit has been moved to the game description (as it's part of the description, not the extras) - The "VGA" bit has been removed from the extras. Only the "EGA" bit remains for EGA versions, to distinguish them from their VGA counterparts, when they exist svn-id: r55115 | |||
2010-12-19 | SCI: Added another English version of QFG3 (bug #3125559) | Filippos Karapetis | |
svn-id: r54962 | |||
2010-11-25 | SCI: Remove the Windows versions of Freddy Pharkas. This one has an ↵ | Filippos Karapetis | |
alternative sound track, but it's handled in a different manner svn-id: r54474 | |||
2010-11-25 | SCI: Fixed compilation | Filippos Karapetis | |
svn-id: r54473 | |||
2010-11-25 | SCI: added Windows entries for all games with alternate GM tracks | Filippos Karapetis | |
These are the CD versions of EcoQuest, Jones, KQ5, Pharkas and SQ4 Also, added AGDF_CD to all CD versions that have corresponding floppy versions svn-id: r54472 | |||
2010-11-25 | SCI: Added support for the alternative GM tracks of the Windows version of ↵ | Filippos Karapetis | |
KQ5CD (bug #3041239) Note that the empty GM track for the Sierra logo makes the game hang, so the MT-32 track is used, which sounds awful svn-id: r54464 | |||
2010-11-23 | SCI: Added entries for the GOG versions of Phantasmagoria 1 and 2 (patch ↵ | Filippos Karapetis | |
#3112884) svn-id: r54427 | |||
2010-11-19 | SCI: Added KQ4 Atari ST version from bug report #3110941 | Filippos Karapetis | |
svn-id: r54360 | |||
2010-11-09 | SCI3: Removed detection and any possible support of Shivers 2 | Filippos Karapetis | |
Shivers 2 doesn't contain SCI scripts. The whole game logic has been reimplemented from SCI in native code placed in DLL files. Each room has its own DLL file, and some SCI functions have been reimplemented/rewritten for this purpose in native code. The game and demo have all the resources of a SCI game, apart from the SCI scripts themselves. Thus, they cannot be directly supported, unless their whole room logic is rewritten from scratch, which classifies Shivers 2 as "not SCI" svn-id: r54173 | |||
2010-11-09 | SCI: Some slight work on SCI3 | Filippos Karapetis | |
- Enabled the SCI3 game entries for testing purposes - The resource manager is initialized fully now (with a slight hack) - Added a hack for the demo of Shivers 2 (which seemingly has no scripts or vocabularies) - The engine will stop before parsing any game scripts in SCI3 games, and opens the console for resource manager-related functionality svn-id: r54167 | |||
2010-10-30 | SCI: add Russian SQ4 & SQ5 | Andrew Kurushin | |
svn-id: r53955 | |||
2010-10-28 | SCI: Fixed a detection entry of Hoyle 1 (bug report #3090841) | Filippos Karapetis | |
svn-id: r53913 |