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path: root/engines/sci/engine/features.cpp
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2010-05-31CleanupFilippos Karapetis
svn-id: r49342
2010-05-30Limit access to the _bufSize, _scriptSize and _heapSize members of the ↵Filippos Karapetis
Script class svn-id: r49327
2010-05-29Mass renaming of selector-related functions, and removed some defines which ↵Filippos Karapetis
were just cloaking functions with a different name - GET_SEL32 -> readSelector - GET_SEL32V -> readSelectorValue - PUT_SEL32 -> writeSelector - PUT_SEL32V -> writeSelectorValue Also, changed some selector-related function names and variables to CamelCase svn-id: r49317
2010-05-28Cleaned up detectGfxFunctionsType() slightly, and made it work for Hoyle 1 ↵Filippos Karapetis
and 2 properly. svn-id: r49292
2010-05-26SCI: Making various object and script related things constMax Horn
svn-id: r49246
2010-04-24SCI: Don't error() out when autodetection failsWalter van Niftrik
svn-id: r48790
2010-02-17SCI: Reduce header interdependenciesMax Horn
svn-id: r48086
2010-02-13SCI: Change getSciVersionDesc() to return 'const char *' instead of ↵Max Horn
'Common::String' svn-id: r48044
2010-02-07SCI: cleanup; try to unify var names when reading PMachine instructions a bitMax Horn
svn-id: r47978
2010-02-07Update comments in autoDetectSci21KernelType() explaining what we're ↵Matthew Hoops
checking for. svn-id: r47973
2010-02-07SCI: Some cleanupMax Horn
svn-id: r47963
2010-02-07Split GameFeatures::autoDetectFeature into several methods, one for each featureMax Horn
svn-id: r47962
2010-02-07SCI: Add GameFeatures::getDetectionAddr auxillary methodMax Horn
svn-id: r47961
2010-02-07SCI: Refactor GameFeatures::autoDetectFeatureMax Horn
svn-id: r47960
2010-02-07SCI: Switch GameFeatures::autoDetectFeature to using readPMachineInstructionMax Horn
svn-id: r47959
2010-02-07With the new detection for setCursor, the game object and game ID are no ↵Filippos Karapetis
longer required, which makes some ugly code obsolete. Yay! :) svn-id: r47951
2010-02-07Oops, correct a comment.Matthew Hoops
svn-id: r47949
2010-02-07Rewrite detectSetCursorType() so that it works for KQ5 Mac in addition to ↵Matthew Hoops
KQ5 DOS CD. svn-id: r47948
2010-02-03Placed all the game feature detection code in a separate classFilippos Karapetis
svn-id: r47850