Age | Commit message (Expand) | Author |
2010-05-30 | Fixed findGameObject() for SCI11 games | Filippos Karapetis |
2010-05-29 | Removed the hack inside findGameObject(), and replaced it with code from the ... | Filippos Karapetis |
2010-05-29 | Added a method to the resource manager, to limit the places where script expo... | Filippos Karapetis |
2010-05-23 | Cleaned up the game ID code: | Filippos Karapetis |
2010-05-19 | Removed the exportsAreWide variable from the segment manager and save games, ... | Filippos Karapetis |
2010-05-19 | Moved the breakpoint information inside the DebugState struct | Filippos Karapetis |
2010-05-18 | - Moved determine_reg_type() and kernel_matches_signature() inside the Kernel... | Filippos Karapetis |
2010-02-17 | SCI: Remove hack in convertSierraGameId which caused a memory leak | Max Horn |
2010-02-15 | SCI: Remove sound/audio.h include from engine/state.h | Max Horn |
2010-02-14 | Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a sta... | Filippos Karapetis |
2010-02-13 | SCI: Move language related code from EngineState to SciEngine | Max Horn |
2010-02-13 | SCI: Move GameFeatures from EngineState to SciEngine | Max Horn |
2010-02-13 | SCI: Get rid of EngineState::resMan | Max Horn |
2010-02-13 | SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngine | Max Horn |
2010-02-03 | Placed all the game feature detection code in a separate class | Filippos Karapetis |
2010-02-03 | SCI: Get rid of EngineState::stack_segment | Max Horn |
2010-02-02 | SCI: Use Common::List and Common::String to simplify breakpoint handling (unt... | Max Horn |
2010-02-01 | SCI: implemented reset for GfxMenu, not recreating object anymore | Martin Kiewitz |
2010-01-31 | Fixed endless looping in Longbow, when the after market GM patches are used | Filippos Karapetis |
2010-01-29 | SCI: added new SciGui32 class, Gfx class needs some work though and hopefully... | Martin Kiewitz |
2010-01-23 | - Moved all of the parser-related variables inside the Vocabulary class | Filippos Karapetis |
2010-01-16 | The GM patches from Sierra's GM utility can now also be processed with their ... | Filippos Karapetis |
2010-01-05 | Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose | Filippos Karapetis |
2010-01-05 | SCI: Removed the old graphics code | Filippos Karapetis |
2010-01-04 | Fallback detector: | Filippos Karapetis |
2009-12-28 | SCI/new sound code: | Filippos Karapetis |
2009-12-27 | SCI/new music code: | Filippos Karapetis |
2009-12-27 | Renamed gameName -> gameId, to keep the same vocabulary everywhere | Filippos Karapetis |
2009-12-26 | Some more work on the new music code | Filippos Karapetis |
2009-12-25 | SCI/newmusic: added filter support for kq4early and adlib | Martin Kiewitz |
2009-12-19 | - Started wrapping the current sound code around appropriate defines | Filippos Karapetis |
2009-12-19 | Fix segfault when quitting. static const Common::String's shouldn't be used. | Matthew Hoops |
2009-11-23 | SCI: Reduce header interdependency | Max Horn |
2009-11-20 | Fixed game restarting regression | Filippos Karapetis |
2009-11-12 | The menu bar code is no longer used in the new graphics code, and the menu st... | Filippos Karapetis |
2009-11-11 | SCI/newgui: call menuReset() on game_init(), fixes double menu in pq2 | Martin Kiewitz |
2009-11-04 | Removed unused variables and placed some more old code inside INCLUDE_OLDGFX ... | Filippos Karapetis |
2009-11-04 | - Changed the segment manager to be a static part of the engine, and stopped ... | Filippos Karapetis |
2009-11-04 | priority_first and priority_last are not used by the new drawing code, thus t... | Filippos Karapetis |
2009-10-30 | - Removed status_bar_foreground and status_bar_background variables from the ... | Filippos Karapetis |
2009-10-30 | Remove unused includes when INCLUDE_OLDGFX is not set. Implemented the full s... | Filippos Karapetis |
2009-10-28 | Wrapped some more oldgui-specific code around INCLUDE_OLDGFX safeguards | Filippos Karapetis |
2009-10-28 | Wording. Added warnings for unimplemented menu-related functions in the new G... | Filippos Karapetis |
2009-10-28 | Added detection for pq1, cnick-lslcasino and cnick-longbow to the fallback de... | Filippos Karapetis |
2009-10-28 | Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (def... | Filippos Karapetis |
2009-10-26 | Added proper detection and handling of transitive SCI1-SCI1.1 games, like PQ1... | Filippos Karapetis |
2009-10-25 | - Removed graphics options code from the old GUI. Almost all of them are not ... | Filippos Karapetis |
2009-10-25 | Cleanup | Filippos Karapetis |
2009-10-22 | Fixed a crash when selecting menu items | Filippos Karapetis |
2009-10-18 | SCI: Rename game_obj to _gameObj | Max Horn |