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path: root/engines/sci/engine/kernel.h
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2017-09-08SCI32: Remove redundant kStringGetData implementationColin Snover
This code is identical to the kArrayGetData implementation.
2017-09-03SCI32: Implement kCelLinkColin Snover
kCelLink exists in SSCI since 2.1mid, but it is only known to be used in Lighthouse, during the weapon creation puzzle near the end of the game.
2017-06-10SCI: Move bpk/logkernel to main breakpoint infrastructureWillem Jan Palenstijn
This changes the syntax for bpk and logkernel: Enable breakpoint on kernel call: bpk FrameOut Enable logging for kernel call: bpk FrameOut log For backward compatibility this has an alias: logkernel FrameOut Removing a kernel call breakpoint is done with bp_del/bc now.
2017-05-27SCI32: Remove dead codeColin Snover
2017-04-23SCI32: Add kPlayVMD subop 27 (SetPlane)Colin Snover
Used by RAMA, when playing a video at the Hub Camp computer at the beginning of the game (room 1004).
2017-04-22SCI32: Fix bad kPointSize implementationColin Snover
Fixes text scaling gone mad in Phant2.
2017-04-22SCI: Move ScummVM kernel calls to 0xe0Colin Snover
2017-04-22SCI: Move ScummVM save/restore to GuestAdditions and reimplement for SCI32Colin Snover
2017-03-30SCI32: Add kWebConnect and kWinExecColin Snover
Used by Phant2.
2017-03-30SCI32: Implement known-used portions of kPlayDuckColin Snover
2017-03-27SCI: Implement bounds-checked reads of game resourcesColin Snover
2017-01-09SCI32: Split kCelInfo into subopsColin Snover
Different subops have different call signature requirements.
2016-12-11SCI32: Implement List sortColin Snover
Used by Hoyle5. Also includes a tiny amount of cleanup in kAddAfter for consistency with kAddBefore.
2016-11-04SCI32: Implement kPlayVMDIgnorePalettesColin Snover
Used in Shivers room 35170 when pressing the play button.
2016-10-09SCI32: Clarify some identifiersColin Snover
transparentColor -> skipColor displace -> origin scaledWidth -> xResolution scaledHeight -> yResolution
2016-09-29SCI32: Implement kSave for standard-save SCI32 gamesColin Snover
Games with custom save code (KQ7, MGDX, PQ:SWAT, Shivers) are not fully supported yet.
2016-09-29SCI32: Fix "new game" and auto-save functionalityColin Snover
2016-09-29SCI32: Start implementing kSave for SCI32Colin Snover
2016-09-29SCI32: Clean up and fix some SCI32-only kFileIO operationsColin Snover
2016-09-29SCI32: Add support for kPrintDebugColin Snover
2016-09-29SCI32: Implement kSetHotRectanglesColin Snover
Used only by chapter 7 of Phant1.
2016-09-29SCI32: Rewrite kArray & kStringColin Snover
This change invalidates earlier SCI32 save games, which separated arrays and strings in an incompatible manner. Old save games contain invalid references to a string segment which no longer exists, and contain incompatible array structures that lack critical type information.
2016-08-22SCI32: Add stubs for the kPlayVMDSetPreload and kPaletteSetGamma callsFilippos Karapetis
These were introduced in SCI3, and are used by RAMA. We don't preload videos, so we don't really need kPlayVMDSetPreload, but kPaletteSetGamma may need an implementation. With these two stubs, the main menu of RAMA is working again
2016-08-19SCI32: Partially implement kCDColin Snover
2016-08-19SCI32: Add kPlayVMDGetStatus kernel callColin Snover
Used by Lighthouse.
2016-08-19SCI32: Fix kGlobalToLocal and kLocalToGlobalColin Snover
Fixes (at least) the native SCI save dialogs.
2016-08-19SCI32: Implement kRobotColin Snover
2016-08-19SCI32: Split kPlatform for SCI32Colin Snover
2016-08-19SCI32: Implement kShakeScreen for SCI32Colin Snover
2016-08-19SCI32: Remove GfxScreen from SCI32Colin Snover
2016-08-19SCI32: Implement SCI32 cursor supportColin Snover
2016-08-12SCI32: Implement kShowMovieColin Snover
2016-08-11SCI32: Temporarily revert kShowMovie due to buildbot failuresColin Snover
Revert "SCI32: Fix KQ7 1.51 video background" This reverts commit c8affb54cca259f37522216bad739be085bf9caa. Revert "SCI32: Fix crash when kShowMovie is called but the video cannot be found" This reverts commit 93b06f4a9e08de281ee7eb9c780ceac147c3fb23. Revert "SCI32: Fix KQ7 1.51 basic video playback" This reverts commit cdab24aa07c18ad4a25a1659f7fca15cca5e358e. Revert "SCI32: Additional Video32 documentation" This reverts commit 4ff0924e57a9bc9101ee0799a967fe3373dd2574. Revert "SCI32: Implement kShowMovie" This reverts commit 13297c19298c5ad73c9e996c5c31ca91de124911.
2016-08-11SCI32: Implement kShowMovieColin Snover
2016-07-11SCI32: Split GfxPalette and GfxPalette32 + HunkPaletteColin Snover
2016-07-11SCI32: Split kPalCycle into subop functionsColin Snover
2016-07-10SCI32: Clean up Video32/VMDPlayerColin Snover
2016-07-10SCI32: Implement kPlayVMDColin Snover
2016-07-02SCI: Improve kernel subfunction loggingWillem Jan Palenstijn
ExecStack now stores the kernel call number as well as the subfunction. This allows kStub and backtraces to log the actual subfunction called. The kernel call number in ExecStack used to be stored in the debugSelector field. It now has its own field, to avoid confusion.
2016-06-26SCI32: Fix broken Remap implementationColin Snover
Remap would crash SCI2.1early games with 19 remap slots, and did not actually work in most cases in SCI2.1mid+ games. The SCI16 implementation was moved to its own separate file but was otherwise touched as little as possible, so may still have similar problems to the SCI32 code. 1. Split SCI16 and SCI32 code into separate files 2. Use -32 prefixes for SCI32 code and no prefix for SCI16 code, where possible, to match other existing code 3. Avoid accidental corruption of values from the VM that may be valid when signed or larger than 8 bits 4. Added documentation 5. Add missing remap CelObj calls 6. Inline where possible in performance-critical code paths 7. Fix bad `matchColor` function, and move it from GfxPalette to GfxRemap32 since it is only used by GfxRemap32 8. Fix bad capitalisation in getCycleMap 9. Remove unnecessary initialisation of SingleRemaps 10. Update architecture to more closely mirror how SSCI worked 11. Clarify the purpose of each type of remap type (and associated variable names) 12. Split large `apply` function into smaller units 13. Fix buffer overrun when loading a SCI2.1early game with remap 14. Remove use of `#define` constants 15. Warn instead of crashing with an error on invalid input (to match SSCI more closely) 16. Change the collision avoidance mechanism between the RemapType enum and remap kernel functions 17. Add save/load function
2016-06-21SCI32: Implement basic kMessageBoxColin Snover
This kernel call seems only to be used by KQ7 1.51 (which was Windows-only) to send warnings to the user. It was easy enough to do a basic implementation in the ScummVM GUI rather than just make it an empty call, so now it is a thing.
2016-06-21SCI32: Implement kScrollWindowWillem Jan Palenstijn
These should be all the actually used subfunctions. Co-authored-by: Colin Snover <github.com@zetafleet.com>
2016-06-20SCI: Minor cleanup of kDoSoundColin Snover
Replaces unused kernel calls to use kEmpty, and set correct signatures for SCI32 kernel calls.
2016-06-20SCI32: Rewrite digital audio engineColin Snover
This provides a complete implementation of kDoAudio through SCI2.1mid, plus partial implementation of SCI3 features. Digital audio calls shunted through kDoSound have also been updated to go through the SCI32 audio mixer, though these shunts are a bit hacky because the ScummVM implementation of kDoSound does not currently match how SSCI kDoSound is designed. It is probably possible in the future to just replace the SCI1.1 audio code (audio.cpp) with the new SCI32 code, since the major differences seem to be that (1) SCI1.1 only supported one digital audio playback channel (this is configurable already), (2) it had extra commands for CD audio playback and queued sample playback.
2016-03-13SCI32: Implement kCelHigh and kCelWide SCI32 versionsColin Snover
The SCI16 versions do not implement the scaling algorithm used by SCI32 so would be off by one in some cases.
2016-03-11SCI32: Initial implementation of kRemapColorsFilippos Karapetis
applyRemap() is still not finished, so nothing is actually visible yet
2016-03-10SCI32: Implement kMovePlaneItemsColin Snover
2016-03-10SCI32: Implement kSetNowSeenColin Snover
2016-03-10SCI32: Implement kCantBeHereColin Snover
2016-03-03SCI32: Add all kBitmap signaturesColin Snover
Not all SCI2.1late/SCI3 function signatures are fully known yet, but all subops are now represented in the kernel tables.