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path: root/engines/sci/engine/kmisc.cpp
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2010-01-26SCI: Add string support for odd-offset pointers into reg_t-based segments.Walter van Niftrik
svn-id: r47572
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-17Mark lsl3 as a workaround.Eugene Sandulenko
svn-id: r47347
2010-01-17SCI: speed throttler - hardcoded exception for room 290/lsl3, should fix ↵Martin Kiewitz
pushup count later in the game svn-id: r47346
2010-01-17SCI: speed throttler changed, now gets triggered by kAnimate, removed ↵Martin Kiewitz
initial no-delay, i'm still getting animation now in iceman and sq3, slow palette animation in longbow fixed svn-id: r47343
2010-01-05Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purposeFilippos Karapetis
svn-id: r47007
2010-01-02Fix the GK1 CD intro sequence (regression from r46839, which fixed a ↵Matthew Hoops
regression from r46656). kPlatform with no arguments is different in SCI32. svn-id: r46874
2010-01-01Fixed KQ5CD (regression from rev. 46656)Filippos Karapetis
svn-id: r46839
2009-12-27Implement kPlatform subfunctions 0 and 2, and stub 1 and 3 (CD speed and CD ↵Matthew Hoops
check). This fixes the DOS version of GK1 CD to play the SEQ's instead of the AVI's. svn-id: r46656
2009-12-04SCI: SciEvent created, kernel_sleep() createdMartin Kiewitz
svn-id: r46252
2009-10-30Formatting.Johannes Schickel
svn-id: r45553
2009-10-30Cleaned up kPlatform() a bit, and changed it to return appropriate values ↵Filippos Karapetis
for the CD hires version of KQ6 svn-id: r45551
2009-10-25SCI: kGameIsRestarting - another change, setting back delay back to 30msecs, ↵Martin Kiewitz
but no delay during initial 50 calls. This seems to make qfg2 and iceman happy. svn-id: r45376
2009-10-25SCI: kGameIsRestarting - changing speed throttler to 10 msecs, lsl5 is still ↵Martin Kiewitz
"somewhat" playable, codename iceman and qfg2 didnt show some animations cause of the higher delay svn-id: r45375
2009-10-23SCI: speed throttler moved to kGameIsRestarting for all games. Also made the ↵Martin Kiewitz
delay shorter. sq3 now seems to work fine, kq1 also has animations and lsl5 mud wrestling is also working correctly. svn-id: r45345
2009-10-22SCI: kGameIsRestarting - implemented speed throttler in here for sci0/sci01 ↵Martin Kiewitz
games, test only! svn-id: r45342
2009-10-09Removed the wrong code for kGetTime case 1 in some SCI0 games - that case ↵Filippos Karapetis
has always remained the same in all SCI versions. Added a warning in case we got some other case than 0 or 1 in SCI0 games svn-id: r44855
2009-10-08Introduce a new struct TimeDate, replacing struct tm in client code. May ↵Max Horn
lead to compilation issues in ports, which should be trivial to fix, though svn-id: r44793
2009-10-06- Fixed kGetTime() againFilippos Karapetis
- Removed the odd way of calculating elapsed time in SciGui(). We got _system->getMillis() for that purpose - Replaced the code in SciGui::wait() with the one in SciGui32::wait (which works fine, and is correct). The code in SciGui() was not polling for events while waiting, either svn-id: r44712
2009-10-04SCI: Really remove sci/gui/gui.h include from engine/state.hMax Horn
svn-id: r44644
2009-10-04SCI: Rename EngineState::segMan to _segManMax Horn
svn-id: r44629
2009-10-03SCI: Merge new GUI code written by m_kiewitz.Willem Jan Palenstijn
This is a major rewrite of the graphics code. A slightly adapted version of the old code is still available and currently the default. The new code is selectable in sci.cpp, but is not yet finished. svn-id: r44565
2009-09-30Added a new special reg_t, SIGNAL_REG, for signaling when an error occurs ↵Filippos Karapetis
(usually), or to signal success in some special occasions svn-id: r44505
2009-09-29- Changed the unimplemented debug SCI kernel functions (InspectObj, ↵Filippos Karapetis
ShowSends, ShowObjs, ShowFree, StackUsage and Profiler) to be dummy functions - we have our own debugger, and don't use these functions for debugging - Removed the function number parameter from all kernel functions, as it's no longer needed, and removed the FAKE_FUNCT_NR hack - Removed kUnknown() and kStub() - Dummy/unknown kernel functions are no longer invoked, and a warning is shown instead, with the paremeters passed to them Note: there is an evil hack used for debugging scripts in invoke_selector(), which probably no longer works now svn-id: r44461
2009-09-27SCI: Major string handling update.Willem Jan Palenstijn
All string access to segments should now work with both raw and non-raw (reg_t) segments, using the new utility functions in segMan. There will likely be regressions. svn-id: r44388
2009-09-25Create a define for the special "signal" offset used throughout the engine, ↵Filippos Karapetis
and fixed the arbitrary 0 values from commit #44294, set when some math functions do invalid calculations svn-id: r44359
2009-09-25SCI: Pedantic cleanupMax Horn
svn-id: r44356
2009-09-17SCI: Add EngineState::_kernel member for convenienceMax Horn
svn-id: r44173
2009-09-17SCI: Move parts of struct ScriptState into a new struct DebugStateMax Horn
svn-id: r44151
2009-09-17SCI: Rename MemObject -> SegmentObjMax Horn
svn-id: r44130
2009-09-16SCI: cleanupMax Horn
svn-id: r44128
2009-09-15Removed some unused variables from the engine stateFilippos Karapetis
svn-id: r44099
2009-09-14SCI: Misc cleanupMax Horn
svn-id: r44093
2009-09-14SCI: Rename SegManager::kernelDeref*() methods to SegManager::deref*()Max Horn
svn-id: r44083
2009-09-14SCI: kernelDeref*() functions are now seSegmentManager methodsMax Horn
svn-id: r44082
2009-09-02Some renaming:Filippos Karapetis
getresourceManager -> getResourceManger resourceManager -> resMan segmentManager ->segMan svn-id: r43908
2009-09-02SCI: Renamed kernel_dereference_* to kernelDeref*, and added kernelDerefStringMax Horn
svn-id: r43907
2009-09-02SCI:Max Horn
* removed kNOP * renamed k_Unknown to kUnknown * added FIXME to kfunct_mappers table * more cleanup svn-id: r43906
2009-09-02SCI: funct_nr is not used in 99% of all opcodes -- hide it in those (to be ↵Max Horn
removed eventually) svn-id: r43905
2009-08-30Adding support for AVI in SCI games (such as kq6) and implement kPlatform.Matthew Hoops
svn-id: r43834
2009-08-25- Replaced more cases of EngineState parametersFilippos Karapetis
- Made some version comparisons for old SCI0 versions easier to read - Removed the GET_SEL32SV macro svn-id: r43729
2009-08-25- Simplified the parameters of some functionsFilippos Karapetis
- Replaced some EngineState parameters - The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions - Plugged 2 leaks in the fallback detector - Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency svn-id: r43722
2009-08-20SCI: Fix for the "Memory fragmented" dialogs popping up in some games.Walter van Niftrik
svn-id: r43572
2009-08-10SCI: Fix warnings.Walter van Niftrik
svn-id: r43218
2009-07-11Moved the kernel and the vocabulary outside of the engine state (they're ↵Filippos Karapetis
static data, which never changes during a game) svn-id: r42398
2009-07-08Some cleanup for the script debugger code:Filippos Karapetis
- Renamed struct DebugState to ScriptState and r_amp_rest to restAdjust inside EngineState. Changed restAdjust to be a uint16 (actually it is a uint16, but it was being casted back and forth from an unsigned integer, so this clears up its type and size) - Moved the script state variables from inside the run_vm() into the ScriptState struct, so that they can be accessed by the console commands and the script debugger all the time, and removed the weird isValid code svn-id: r42260
2009-07-06Assigned several unimplemented/unused kernel functions as stubs, so that we ↵Filippos Karapetis
know when they're used and how they're called svn-id: r42170
2009-07-06Replaced sciprintf() calls with printf, DebugPrintf, warning and error callsFilippos Karapetis
svn-id: r42167
2009-07-03- Pushed debugstate into debug.hFilippos Karapetis
- When an error occurs, manipulate the execution stack before error() opens the console inside getDebugger(), like FreeSCI did. Added another method for obtaining the SCI console for use by the engine itself. svn-id: r42062
2009-07-02Moved some more debug state related variables in the DebugState structFilippos Karapetis
svn-id: r42044